
Heavy Rain isn't a game that you can play for five minutes and you'll then know what to expect for the rest of the experience; each scene in the game is different and for that reason it makes the decision on whether or not to release a demo a difficult one, Quantic Dream founder David Cage has told VideoGamer.com.

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"Many video games catch not only great commercial attention but remarkable critical attention as well. We have seen games like Heavy Rain, The Last of Us Part II, and even entries in the Metal Gear series described as fantastic interactive experiences, even heralded in the same way as Hollywood's greatest films.
I would suggest that not only is this an unfair comparison but also a harmful one. Video games, by their very nature, are an intricately different medium and should be weighed against one another rather than another form of media," Phillip writes for GF365.
I think Hollywood films will becoming increasingly more like video games in the future, especially as the world embraces the "new normal" from the pandemic. It makes sense, as games like Spider-Man: Miles Morales showcase just how realistically we're reaching in graphical capabilities, as well as showcase extreme action sequences in spectacular ways. And as time goes by, it'll get easier and cheaper to produce such "art", as well as create new star "actors" that never age, never die, never complain, never gets involved in scandals, etc. Technology is amazing and we're only just getting a taste of what it'll eventually be.
No. For the money spent, a quality game provides far more entertainment value than a quality movie. Especially when looking at what is going on in the world, and how a studio can attempt to pilfer from consumers by charging 30 dollars for Mulan via streaming. Ridiculous. There is no comparison....games all day.
Unless they made a basic demo showin u how the game will play out (not that i need 2 know) and that demo will b seperate from the retail game
Here's an idea. Why not make four demo's. One for each playable character. Either way, I'm not playing the demo either. I'm already sold on this game.
gotta agree with their situation though, hope they can find some innovative way of implementing both trophies and a demo. I will still buy it regardless of how it turns out though, games like HR comes out once in a blue moon
capture one of the best parts or something, it would help the game sell or maybe not.
Demo's can also take the suspense away. I think a demo can work both ways. For example I played the demo of "WET" and now I know that game F*cken blows and I will never touch it again.
There's always risk in releasing a demo, but if you can put something impressive together, it can maybe help and unknown game get noticed.
With Heavy Rain, I say go for it.
i would love to have a demo i know i'm buying it but it could also get more ppl interested in it . before the fanboys don't post your Only on and only possible fanboy sh!t and no it's just a movie with QTE you ppl take that sh!t elsewhere