
Box art, whether it's good or bad; every game has one. Some box art is so visually detailed that they deserved to be framed and hung up, but some like Mega Man for the Nintendo Entertainment System are a gruesome sight, with Neo Miami exploding in the background. Cori Shelly of NoMoreGameBlogs compares box art of past and present, and where it could be headed.

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.
there is good and bad cover art. at least gives you a fair idea about the game unlike my old intellivision games. they were a crack up.
there are a lot less hand painted covers which is a shame