
Peter Molyneux is a big believer in Project Natal. The designer's Milo demo was an important part of Microsoft's presentation at E3. At GamesCom 2009, Molyneux announced Fable III and talked at length about Fable III's "dynamic touch" mechanic, which will allow players to interact with the characters in Fable III on a new level.
During his presentation, however, he never mentioned using a controller to perform these actions and acted out many of the possible actions with his own hands. Does this mean Fable III is using Project Natal, too? Not quite, based on what Molyneux told Billy Berghammer during post-presentation interview at GamesCom last week.

The Outerhaven writes: Being fans of Fable, we decided to do an in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

The Outerhaven writes: An in-depth retrospective on the Fable franchise, exploring its choices, consequences, tone, and lasting impact on RPG design.

Fable II launched back in 2008 and remains the best the series has offered. Ahead of the series comeback, it's time to look at the classic.
I'd love to play it again, this time on pc though. Forever waiting on that pc port.
Loved this game, oh and i always saved my dog at the end, hope the new Fable has a animal companion.
Fable 2 was the best inthe series. Peter waaaaaaay over promised with fable 1 and it was good but disappointing. He didn't go crazy eith hype for the second game and it was surprisingly awesome. Then he ran his mouth promoting 3 and it was the worst of the 3.
I only got to play it once 😩 I'm so tempted to buy a Xbox 360 slim but planning on getting the series x soon since I got a PS5 in February Im ready to get saints row 1&2 back, GTA 4, fable 2, but I also want to play infamous 1&2 again Sony screwed us over with the stream only for saints row 2 and other gems smh
Sorry bots, not even virtual touching for you.
I wonder, what does Peter mean by "touching?"