
-K from gorillajumpers.com examines the art of storytelling in games, and how story in games differs from the written word, television, and movies.

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.
Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.
They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

LucasArts gave Jango Fett his own game in 2002, and it pulled Star Wars into a much dirtier, rougher, and more interesting corner of the galaxy.

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.
he talks about storytelling missing, but then he just write about titles with nice stories of this generation (missing a few, i would put uncharted 1 for example)
in this generation, every single game have a story, and we had fun AND INTEREST for what's going on
in past generations it wasn't like that, it was start - run - jump - fire - kill the final boss that want to kick your @$$ for no reason - watch the credits (sometimes not even an ending) and we still had fun anyway
The guy seems to really dislike JRPGs for some reason. What's his beef with the genre? I'd say he has yet to play a decent one from this gen. If he's so quick to dismiss the genre he could have at least put in the name of a game or two to back up his claims. Personally, I think that games have great stories. Some games have stories so strong that I would go so far as to say that they rival even Hollywood cinema.
Off the top of my head I think he should get started with Tales of Vesperia, Infinite Undiscovery, and Valkyria Chronicles.
The Xenosaga trilogy (PS2) had one of the best stories from last generation but it was wasted because no one bought the game. It's a shame and it's no wonder developers don't bother with good story lines because unfortunately the majority of gamers don't care.
Somebody get this kid a Mario Brothers game to play only. Something to keep his simple mind entertained. A story for me is what draws me in. I mean how many felt like shedding some tears in MGS4? Come on, admit it, lol. A game is a game and it will always be just that. But a game with heart and soul, with passion and meaning captivates you like no other. Unless your not really into games like that and like things nice and simple ( press X to jump and O to shoot, have fun ). I want something to talk about after it's all said and done. I want to get emotional feed back from other gamers as to how they took it or experienced the game. If MGS would have just been another guy running around shooting crap. I would have never hung on to it for the 11 years I have until now.