160°

GC 09: Motion Controller Update HD

Here is the developers update video from Sony's Gamescon conference.

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gametrailers.com
LordMarius6092d ago

Saw some games with some good potential
The flashlight one will probably be compared to Alan Wake, no doubt

ShabzS6092d ago (Edited 6092d ago )

more like doom 3 i think ... that was the first application that came to my mind when i first saw their e3 demo ... exploring dark corridors with a flashlight AND a pistol ?... even more exciting ....

ThanatosDMC6092d ago

I still dont want to stand in front of my tv to play a game especially if it's a good one that takes you hours on end to stop playing.

pxpxp6092d ago

that flash light game/demo looks good i can only imagine how they will incorporate it with more mature/hardcore games hopefully not just shovelware. also i find funny how they took a stab at the wii and natal.

PS the archer game also looks really good

randomwiz6092d ago (Edited 6092d ago )

the good thing about this is there's a wide variety of games you can make.

I'll be getting both this and natal(im sure natal's a totally different experience), and my wii will be dead... well... it already is.

Ju6092d ago

Is that scene from Heavy Rain ? Or where is that from ?

SIX6092d ago

Quote from the video,
"Gone are the days of just standing there waving your arms around"

Oh slam!

I know they could be referring to the old ps eye but one has to wonder. It could also be a hidden dig at Natal.

da720izcumin6092d ago

I cant wait for this thing to come out....
son: playin in the living room
father walks in: son, why are you playing with your mother's dildo?
son: but daddy, this is sony's new motion dildo controller!!!
father:son, what did i tell you about playing with motion dildo controllers????
son:o thas right daddy, I remember that talk...
father: good son, now put dat down, and let's play real games with real controllers...

on topic, why does it need to change colors for?

LiL T6092d ago

It changes colour for diffrent players or multiple controler recognition. i.e P1. red, P2. blue, P3. green ect.

+ Show (5) more repliesLast reply 6092d ago
Marcelles256092d ago

Game look awesome and original The archer game looks sweet they revealed that it will have a button called the action button on the back of the controller

Everything from Price to Name will be revealed at TGS because its coming out the first half of '10 and theres no major Gaming expos in the first half

blackbeld6092d ago

Very Nice Sony!! I will buy it!!

mirroredderorrim6092d ago

Flashlight? I think Platinum Games and Konami need to collaborate for a new Silent Hill game, that uses this tech.

cool86092d ago

should be bundled with a party pack, featuring a whole bunch of mini games

peedie166092d ago (Edited 6092d ago )

the game with the flash light could be pretty good and the one with the dude and the wand O and did they take shots at natal in this video or is it just me

xjoshbx6092d ago

lol def took a shot at natal... The flashlight/guy going up stairs game looks like heavy rain to me.

Ju6092d ago (Edited 6092d ago )

Thought the same thing. Imagine, that launches with Heavy Rain next year... there was even a scene with a quick time event from the game, AFAIS.

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer3d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde1d 21h ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy2d ago

And then MK1 killed it again.

DivineHand1251d 21h ago (Edited 1d 21h ago )

15 years went by so fast. I remember playing through the story mode at launch.

90°

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.

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eurogamer.net
Relientk773d ago

Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.

Cacabunga3d ago

It should be free highway for him now.. but Sony are too stupid to see this, especially that moron Hulst

S2Killinit3d ago (Edited 3d ago )

Wtf why all that anger. PlayStation is dominating on every level. Besides I think there is a little more to hiring a CEO than just who is available. Its not like its a athlete your team wants to buy.

neutralgamer19922d ago

S2Killinit

live service failures, chasing trends, closing studios. yes dominating

Cacabunga2d ago

Sony is Dominating because competition is not existing. Compared to previous gens this is the poorest in terms of software offerings.

Last gen we got Uncharted 4 Lost Legacy and TLOU2 from ND alone.

This is so far a remasters gen, with no competition to lift up the quality

1nsomniac2d ago (Edited 2d ago )

..."PlayStation is dominating on every level"....

...Really???

PlayStation are soon heading into a new generation in the not to distant future. They currently have the worst customer satisfaction they've ever sustained as a company. The company is heading for a huge crash while at the same time they'll need to be planning how they are going to try and win back that favour and the build up to their new releases.

Yes financially they're winning but they're going to have to ride out this complete public corporate disaster. No one has faith in the company or the product anymore. They've damaged their public image so much this generation. Greed can kill anyone.

medman2d ago

Hulst is a disaster......

+ Show (2) more repliesLast reply 2d ago
blacktiger2d ago

He would've done the same thing and fire Jim Ryan and Shuhei would be the villain. Why?
Because Elite creates the narrative and distraction for gamers, users and citizens.

Outside_ofthe_Box3d ago

More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.

robtion2d ago

Yep. Yoshida was responsible for bringing one of the best games of this generation to playstation (Stellar Blade). He is an actual gamer and is in touch with what gamers want (creative, fun games, not GaaS and agenda pushing). He also seems like a genuinely nice guy if you watch some interviews. Of course they got rid of him.

darthv723d ago

Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.

Agent753d ago

Microflop. After Windows XP and Xbox 360, it all went floppy.

S2Killinit3d ago

Floppy 😆
No pun intended

badz1493d ago

Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back

Lightning773d ago

All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

Show all comments (29)
50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
3d ago
phongtro123_com3d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde3d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.