
GameTopius Writes: For some reason, one of the most disdained new features of this console generation has been downloadable content. We don't like paying a few dollars for horse armor updates or some new cars and being nickled and dimed for costumes that are already on the game disc. We look at patches as little more than an excuse for developers to ship a half-finished game and have us beta test it.
It shouldn't have been this way.
The idea of downloading additional things into your game after release was supposed to be something that extended the lives of games and made them better over time. Instead, little has changed and some games are only just now starting to come around. In most cases we've received a similar amount and quality of content, but just payed more for it over a longer period of time. The worst part is that in many ways, this has put the PC platform at a distinct economical advantage.

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

A three-episode live-action adaptation of the first two Yakuza video games will debut Tuesday, March 17 exclusively IGN. Each episode is about an hour long and will stream on IGN.com and IGN’s YouTube channel.
Microsoft killed free DLC.