All Channels
Popular
20°

Gearbox Explains Borderlands' Graphic Cover

August 14, 2009 - 2K Games' upcoming post-apocalyptic shooter Borderlands has a lot to prove this holiday. Developer Gearbox Software is risking the unproven franchise by sandwiching the title between Halo 3: ODST and Call of Duty: Modern Warfare 2, two games expected to stay on top of the sales charts well into the New Year. The company realizes this, and one way it hopes to garner the attention of buyers is with an eye-catching cover. Gearbox CEO Randy Pitchford recently talked to IGN about the motives for choosing the game's box art, and how the company is taking the same risk with the cover as it did developing the game.

Read Full Story >>
xbox360.ign.com
Cajun Chicken6134d ago

Awesome cover, reminds me of Jamie Hewlett type stuff back in Tank Girl.

dgroundwater6130d ago

Cool stuff indeed. I'm hoping this and Alpha Protocol make October a great Action RPG month.

50°

The Behind-The-Scenes Story Of The Art-Style Swap That Saved Borderlands 1

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.

Read Full Story >>
gameinformer.com
Michiel1989268d ago

ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

80°

Pure Arts Reveals Borderlands Collectible

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

100°

Despite Borderlands Movie Flop, Series Saw Boost in Sales; Take-Two to Be Selective on Licensing IPs

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.

-Foxtrot568d ago

"we don’t really need to break out the contribution from the film because while it was economically positive"

Come on, there was nothing positive about it, it literally bled money...not really economically.

Daeloki567d ago

No there was not. The same way there was no Dragon Ball live action movie, nor an Avatar the Last Airbender live action movie :)

RhinoGamer88567d ago

Polish a turd to make a what?!

DefenderOfDoom2567d ago (Edited 567d ago )

So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.