
Dave from TGH writes:
"Ok so MS has finally revealed the launch line-up of games and what they are going to cost which you can get below.
But it wouldn't be a DaveDaGamer article if I didn't express my beef.
First of all the line-up. While it's almost a given that a download service would try to make money off a back catalog of games first (long tail economics for ya), but please explain to me, why these long released title are coming at a price of $19.99 - $29.99? Isn't that the same price that we can find these games at in retail stores?
Please tell me where the "cost" savings of not having to produce packaging, printing, pressing, advertising, shelf space are going? Definitely not to the consumers who are paying exactly the same thing.
I remember long ago that Nintendo was criticized..."

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.