
NVIDIA, the leader in GPU computing, today introduced the NVIDIA® OptiX ray tracing engine, part of a suite of application acceleration engines for software developers. NVIDIA acceleration engines make it easy to incorporate valuable, high-performance capabilities into applications, while simultaneously reducing development time.
NVIDIA application acceleration engines unveiled at Siggraph 2009 include:
* NVIDIA® OptiX engine for real-time ray tracing
* NVIDIA® SceniX engine for managing 3D data and scenes
* NVIDIA® CompleX engine for scaling performance across multiple GPUs
* NVIDIA® PhysX® 64-bit engine for real-time, hyper-realistic physical and environmental effects
As the world's first interactive ray tracing engine to leverage the GPU, the NVIDIA OptiX engine is a programmable ray tracing pipeline enabling software developers to easily bring new levels of realism to their applications using traditional C programming. By tapping into the massively parallel computing power of NVIDIA® Quadro® processors, the OptiX engine greatly accelerates the ray tracing used across a spectrum of disciplines, including: photorealistic rendering, automotive styling, acoustical design, optics simulation, volume calculations and radiation research. Application developers are utilizing the OptiX engine to redefine what's possible for designers, engineers and researchers.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.
Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

You can get Hall effect controllers slightly cheaper, but you'd struggle to find as feature-rich a package without some heavy, heavy sales.
Id like to see some tech demo's of this ray tracing system. It's good that Nvidia is actually pushing for Ray Tracing, it slaps all those people in the face who kept saying Nvidia was anti ray-tracing. Looks like they're on the forefront now :P.
Can't wait to play around with this system myself also. Should help very well with ray tracing my 3D scenes. It's a job much better done on a GPU than a CPU.
this is truly amazing
Hopefully we will see this on pc games soon, my pc is itching for a challenge.
No, Cell CPU is perfect for Ray Tracing technology, you can see some video of this CPU performing ray tracing on linux.
Plus, GT 5 use Ray Tracing.
I don't see this working with current hardware unless it's something like physx where one GPU does ray tracing and the other GPU does the other rendering.