Danny Ledonne the creator of the highly controversial game,"Super Columbine Massacre RPG!" which is based on the murderer of 13 people at Columbine High School in Littleton, Colorado in 1999. Shares his thoughts of the Virginia Tech shooting and answers the question that has been asked so often lately has been "will you make a game out of the Virginia Tech shooting?"
Quote Ledonne:
My answer is "I will not be." I will not be because it has not been something that I am personally connected to; the shooting at Columbine (which hit so close to home for me – literally and figuratively – during my sophomore year of high school) was not only an American tragedy in the broadest sense but also a clarion call for change in my own life. Having said this, one might ask if I think an interactive project (a "video game") about the shooting at Virginia Tech can be made. My answer is "absolutely." Societies throughout history have dealt with pain, tragedy, and suffering with art in a multitude of forms and ours is no exception. There will be poems about this shooting, there will be books about it, films about it, paintings about it, and indeed I do not believe the medium of interactive electronic media should be excluded from exploring the sorrows and challenges of the human experience.

When I first heard about this game I was completely bewildered. Why would someone want to make a game based off of the 1999 massacre of 15 students at Columbine High School? Although the idea was outrageous I decided, against my better judgement, to play the game and experience what it had to offer. Yet what I did experience was an oddly short and bland game that struggled to keep my attention despite the subject matter.
I don't get why people would stoop this low to make a game based off a horrific event.
Its a fine line.
Free speech on one end but the hurt it causes the victims family on the other.
Its the same with those serial killer movies like the freeway serial killer movie. If I was a family member of the the victims I would find the director and literally punch him in the face.

If a game does well in conveying another person’s tribulations and putting you in his/her shoes, it counts as an empathy game.

Games are an evolving medium. Every year we see innovations
on how these technologies are used and the types of stories
being told through them. Sometimes those stories arn't happy
ones, but games are the best language to hear them in.
I pray for the sake of gaming nobody ever makes this game ...or anything like it. The Jack Thompson's of the world will use this like wild fire to further hit gaming below the belt and talk about its negative affects on society.
someone wil do it.
just freaking disgusting...
Next-generation toys read brain waves
Adding biofeedback to "Tiger Woods PGA Tour," for instance, could mean that only those players who muster Zen-like concentration could nail a put. In the popular first-person shooter "Grand Theft Auto," players who become nervous or frightened would have worse aim than those who remain relaxed and focused.
I could see games like this preparing a person to become relaxed in violent scenarios, but for people to say it is the sole cause is just not the case.
.
HELL! ]8~(>