
UK-based Quake Wars developer Splash Damage is making a larger play onto consoles with the Bethesda-published, Brink, which tries something fairly unique -- completely seamless transitions between singleplayer, multiplayer and co-op while playing. Gamasutra talks to senior game designer Edward Stern about the company's plans and philosophy.

AAA games get all the attention. But some games get lost in the shuffle. Especially shooters! Make time for these five.
I didnt care for brink. I thought it was going to be like overwatch back in the day.

It’s time to Switch to Brink before taking 12 Orbits around Letters from Whitechapel? That sort of works.

Six years later, and the game is available to anyone who wants it on PC.