
Gamasutra writes:
"Video games, as simulations, have the ability to transfer skills to the player through interaction within the game world. Serious games, games designed to educate real-life skills, are a burgeoning industry.
These games often serve to raise awareness on key issues or teach tangible skills such as operation of machinery or safety guidelines. Culture-related skills, such as proficiency in intercultural communication, language acquisition and understanding of cultural beliefs and practices demand interaction and experimentation if they are to be fully acquired. It's the reason why so many second language learners go overseas to study."

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

Nintendo's classic action-adventure game, The Legend of Zelda: Ocarina of Time, is set to receive a fanmade port for the Sega Dreamcast.

Gary Green said: Being a writer exclusively for PlayStation is immensely rewarding, yet it does have its drawbacks. It was easy enough to distance myself from the ever decreasing number of Xbox exclusives, yet parting ways with Nintendo was hard, and it only got harder over time. Sooner or later, I knew I'd be back, and as I frantically search for the most efficient and cost-effective ways to play the Nintendo classics which I've missed out on over the years, revisiting the best of the best comes first.
The Legend of Zelda: Ocarina of Time came out during a time where every console had its charms. Whether you were team Sega, Nintendo, or Sony, everyone knew the game's potential, and the players who invested in Nintendo's chunky N64 console were not disappointed. Like Sega's ill-fated Saturn, it may have been a console which lacked in quantity of games, but the quality was certainly there.
Ocarina of Time was a game that was hard to put down. We would bounce home excitedly from high school, ready to wander the lands of Hyrule once again to find another secret or two, before preparing ourselves to tackle that next intimidating dungeon. It's time to retell this story. Ready your ocarina.
Yes, this is one of the true masterpieces that I believe every core gamer should play.
It even holds up to this day.