
EndSights:
"For more than a week, I've tried to properly examine why the "Wii HD" or "Wii Plus" makes business sense, but every time I began writing, I was stopped in my tracks. Frustrated, I continued to think about it a little harder and found that while I did believe that a new could Wii HD make sense, there were significant enough questions that left me to waver on whether or not it was plausible."

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

Dash Rendar, Prince Xizor, the Battle of Hoth, and one of the boldest Star Wars multimedia projects ever made. Here’s why Shadows of the Empire still matters.
This game along with Rogue Squadron got me into to Star Wars. The release of special edition VHS Star Wars collection was perfectly times on top of all that. 😆
But it wasn't. Although I do agree that some of the tie-in media, like the novels and comics, were pretty good.
Still, games like Dark Forces, Jedi Knight, Rogue Squadron, and the space sims were peak 90s Star Wars. Shadows fell flat because of the abysmal controls and unimaginative levels. And if you wanted to really experience the seedy side of the universe, Jedi Knight: Dark Forces 2 was peak, and it wasn't even close.
Regardless, and much to my dismay, we got the better version thanks to Ubislop in Outlaws, which is what Shadows should've been, albeit at a smaller scale.

Debuting in Season 9, all players can try a beta of The Crew Motorfest’s new ambitious track creator, TrackForge.
Big N is having enough trouble filling out first-party titles as it is. The Wii is already in need of more Mario, more Zelda and more Samus (not to mention Star Fox, Pikmin, F-Zero, etc.). They won't make it any easier on themselves trying to juggle two versions of Wii.
They are so successful right now because they stepped out of the graphics wars. I don't think more polygons and higher def texture resolution would have made Twilight Princess or Galaxy any better, either.
The ONLY reason they have to move up the console's power is if they want versions/ports of 3rd-party games that are using Sony and Microsoft's motion controls in the next few years. And even then, we're talking 2010 or 2011. They could easily launch a Wii-2 in 2011.
i dont want a hd wii. i like it like that. yes i do have a hd tv but i dont really mind the pixel counting. i rather have a enjoyable gameplay over gfx and sound.