
The director of Silicon Knights, the developer of the upcoming Xbox 360 exclusive game, Too Human, has talked in his latest blog about some of the new features that his team are implementing.
These include:
A solid 30fps frame rate
Redone character models
Polishing the 18 different weapon classes
Denis Dyack said that the feedback they got on the game in the forums was great, "but we want to hear more!" He said the response to the game over the last week was "universally positive" and that his team were really happy to "see so many people share our excitement for our game".

The action-RPG by now-defunct Silicon Knights is now free for Xbox gamers! Check out the Too Human free direct download link with armor sets here.
Fun fact: I'm one of five people to have completed Too Human and actually liked it. It should be noted that the other four ended up in mental institutions....sadly.
I liked this game. It has it's flaws but the story and mechanics are pretty good. It still holds up today.

He worked in the game industry since the early ‘90s
Oh sad to say not that familiar with this man's work but RIP to this individual, his music must have been amazing.
Very sad news, I really enjoy the Eternal Darkness and Blood Omen soundtracks, masterpieces.
"We have not started optimizing specifically for frame rate yet, but we will have a game at a solid 30fps when we are finished "
Well I sure as hell hope so. 30 fps is the LEAST acceptable frame rate. 60 would be nice (some people can tell the diff. between 30 and 60, I can). I guess a rock solid 30 is better than a stuttering 60...
Silicon Knights are about to get paid.
30FPS is good enough. The movies on the TV are shown in 26 (or something like that) so I don't mind the lack of 60fps. What Silver Bull3t says:
"I guess a rock solid 30 is better than a stuttering 60..."
It's looking better and better every update.