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PlayTM: Borderlands Preview

PlayTM writes: "First it was, then it wasn't, then it was again. I refer of course to the much written-of 'artistic changes' which Borderlands went through a few months back. The game originally sported the realistic look of many modern action games, before the team secretly decided to try something different and recreated the game with a cel-shaded look, unbeknownst to Gearbox chief Randy Pitchford who admits he was shocked and then rather taken with the title's bold new style."

Admiral_Benson6133d ago

Looking good, getting pretty hyped for this now!

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The Behind-The-Scenes Story Of The Art-Style Swap That Saved Borderlands 1

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.

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gameinformer.com
Michiel1989249d ago

ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

80°

Pure Arts Reveals Borderlands Collectible

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

100°

Despite Borderlands Movie Flop, Series Saw Boost in Sales; Take-Two to Be Selective on Licensing IPs

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.

-Foxtrot549d ago

"we don’t really need to break out the contribution from the film because while it was economically positive"

Come on, there was nothing positive about it, it literally bled money...not really economically.

Daeloki548d ago

No there was not. The same way there was no Dragon Ball live action movie, nor an Avatar the Last Airbender live action movie :)

RhinoGamer88548d ago

Polish a turd to make a what?!

DefenderOfDoom2548d ago (Edited 548d ago )

So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.