
Trine is good, but it's still just a 2D platformer that you could breeze through in a few hours. £20 is, to put it bluntly, just a little more than you'd expect to pay for a game like this – even though the game is still very good.
So good in fact, that Bit-Tech would definitely recommend you either give the demo a go, or pick the full version up when it inevitably goes on sale on Steam. Then grab an Xbox 360 gamepad if you've got one and a friend if you can find one of them too and enjoy Trine for what it is; an enjoyable reminder of just how fun platform games can be.

Poor reception hasn't killed this series. A document released this week by the EU Education, Audiovisual and Culture Executive Agency (EACEA), confirming projects it plans to help fund in 2018, has revealed that a number of indie studios are working on new games.

VGChartz's Taneli Palola: "Pulkkinen is a relatively new face in the video game industry. Thus far he has worked exclusively on games developed by Finnish game studios, but I wouldn't be surprised if at some point in the near future his music begins to attract attention from elsewhere as well. Given that he is only 34 years old he likely has many more years ahead of him in the video game industry."

"One of the oldest and most integral genres in video gaming is platforming. In the simplest idea, these games involve progressing an avatar through a series of obstacles by jumping from one platform to another. Originating back in the 1980s, platformers are not a pure genre; there is a tendency for other game types to mix in with platforming. For example, Contra gave rise to “run and gun” games; these are a cross of platforming and shooters."-- PlayStation Enthusiast