
In bars and taverns across Nebraska, players are pumping money into a video game that looks like a slot machine, sounds like a slot machine and promises thousand-dollar jackpots like a slot machine. But the flashy game known as Bank Shot is not a slot machine. Upon that everyone can agree. Beyond that lie confusion and consternation.
Opponents of the machine say it violates the spirit of Nebraska's gambling laws and unfairly competes with existing games, such as pickle cards and keno. Law enforcement officials say an investigation into the machines proved inconclusive, as two experts disagreed about their legality. The makers of the machine counter that it is a game of skill that is no different from a game of Trivial Pursuit or a dart tournament sponsored by a bar or tavern. They also argue that the video game was carefully constructed to comply with Nebraska law. "It's a puzzle game. It's not a relaxing, hit a button and wait for something to happen game," said John Fox, president of the game developer, American Amusements Inc. in Bellevue.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.