
Tech-Gaming writes: "Over the past two and a half years, the Wii has seen countless pet simulations, a marching band replication, and a single, capable, first-person shooter. While Red Steel, Call of Duty 3, and Far Cry: Vengeance have all attempted to capture the visceral intensity of the genre onto Nintendo's console, only Metroid Prime 3: Corruption has been triumphant. Evidently, the primary element in determining the efficaciousness of a Wii shooter is the control method, which has continued to confound third-party developers."

There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.

Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.

Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.