
Future Man of Spawn Kill writes: I instantly found myself drawn to Trine, from early screenshots and video. The world in which the game takes place in is one that has been pulled directly from various fairytales; the heroes are all a typical fantasy archetype, with a humorous slant. Levels are straightforward, charmingly constructed and all lend themselves well to the unique style of physics based play encountered in Trine. As a package, Trine delivered exactly what I expected from it, for the most part.

Poor reception hasn't killed this series. A document released this week by the EU Education, Audiovisual and Culture Executive Agency (EACEA), confirming projects it plans to help fund in 2018, has revealed that a number of indie studios are working on new games.

VGChartz's Taneli Palola: "Pulkkinen is a relatively new face in the video game industry. Thus far he has worked exclusively on games developed by Finnish game studios, but I wouldn't be surprised if at some point in the near future his music begins to attract attention from elsewhere as well. Given that he is only 34 years old he likely has many more years ahead of him in the video game industry."

"One of the oldest and most integral genres in video gaming is platforming. In the simplest idea, these games involve progressing an avatar through a series of obstacles by jumping from one platform to another. Originating back in the 1980s, platformers are not a pure genre; there is a tendency for other game types to mix in with platforming. For example, Contra gave rise to “run and gun” games; these are a cross of platforming and shooters."-- PlayStation Enthusiast
Sounds like all of the developers Trine paid off.
Ba dum, psh.
Really? A 9?
Reviewers this days....
totally doesn't deserve it, a 7-8, maybe
looks like every 2d puzzler/platformer from now on is going to get a 9+