
While at E3 last month, games.on.net caught up with Mike Neumann, Creative Director at Gearbox Software, to chat about what's in store. Apparently, in addition to a pretty in-depth storyline, we can look forward to more than a hundred side-missions (including some grenade-assisted fishing!), co-op multiplayer (both online and offline), and some nifty customisable gameplay options. Want to know more? You'll have to check out our video interview now, won't you!

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.
ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.
"we don’t really need to break out the contribution from the film because while it was economically positive"
Come on, there was nothing positive about it, it literally bled money...not really economically.
So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.
But I feel lonely.
C'mon... Diablo-meets-Halo gameplay? 4-player online co-op? 2-player splitscreen? Millions of guns to collect? What more could you want?
i am very excited about Borderlands as well.
Yes, I am very excited about this as well, although I'm still skeptical about how there can be hundreds of thousands of weapons.