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s8anicslayer (4) - 6170d ago Cancel
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TGR E3'09: Borderlands Preview

In an age where shooters are all trying to outdo each other's realism, it's refreshing to hear Gearbox's creative director Mikey Neumann tell us that, "realism can eat shit and die." This bolshy mantra is first made apparent in Borderland's new art style. It's gone cel-shaded since we last saw it, making for a flashier, comic-book style vibe. This succeeds at streamlining the focus of the game from a gritty, desolate atmosphere to pure, raw fun.

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thegamereviews.com
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SlamVanderhuge6170d ago

Game looks very interesting. Hope it lives up to the premise

mr durand pierre6170d ago

I hope this game doesn't drag on too long, but it certainly looks fun for awhile.

50°

The Behind-The-Scenes Story Of The Art-Style Swap That Saved Borderlands 1

The developers behind the original Borderlands discuss their last-second Hail Mary to change the course of the franchise.

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gameinformer.com
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Community260d ago
Michiel1989260d ago

ever since XIII came out I really loved the cell shaded artstyle in games. I probably wouldn't have tried it if it didn't have such a style like that

80°

Pure Arts Reveals Borderlands Collectible

Pure Arts Reveals Borderlands Collectible that fans should l8ve.

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Community373d ago
100°

Despite Borderlands Movie Flop, Series Saw Boost in Sales; Take-Two to Be Selective on Licensing IPs

Take-Two admits the Borderlands movie was disappointing, though it still contributed to the game catalog's sales.

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thorstein560d ago WhoDisagree(0)Agree(1)
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Community559d ago
-Foxtrot560d ago

"we don’t really need to break out the contribution from the film because while it was economically positive"

Come on, there was nothing positive about it, it literally bled money...not really economically.

Daeloki559d ago

No there was not. The same way there was no Dragon Ball live action movie, nor an Avatar the Last Airbender live action movie :)

RhinoGamer88559d ago

Polish a turd to make a what?!

DefenderOfDoom2559d ago (Edited 559d ago )

So the movie cost 155 million to produce and another 30 million dollars to promote . Borderlands movie brought in around 31 million worldwide . So basically, the Borderlands movie was a 154 million commercial for Borderlands video game franchise.