
NowGamer: Dead To Rights: Retribution producer has said that bloody action is important to the game, but not just for the sake of violence.
Speaking exclusively to games about Dead To Rights: Retribution, Volatile's Imre Jele broached the age-old issue of violence in games. "On one hand, Dead To Rights is characterised by features like the takeouts, and those are brutal," said Jele. "There are ones I've seen a couple of hundred times and I still cringe when I watch them."

Dogs are oftentimes loyal allies for characters in video games, but these 10 titles let you take direct control of man's best friend.

MenStuff: "Bullet-time and the control of time in general have become a staples of action video games over the past ten years, and a lot of thanks can go to the sci-fi blockbuster, The Matrix. The art of slowing down time in order to act faster, or respond more precisely, has slipped its way into a number of our favourite games, and with Quantum Break releasing this week and embracing this to the fullest, we’re here to pay homage to these time-bending experiences."
Singularity man...dear god that was one of my top First person shooters last gen.
Only FPS at the time of CODs popularity which did something different
We need a sequel.
God of War Ascension. Very well designed and challenging puzzles that used time manipulation.
Also Final Fantasy XIII-2

Allen S. of Gamer Assault Weekly gives you a rundown of great games to play during the last month of summer freedom.