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Flaws of the motion controllers

PolarityGamers writes:
All three motion controllers are in fact some form of CGI motion capture. For the Wii, we have two fix IR source for triangulation calculation to find Wiimote's relative position. For the PS3, we have a camera tracking a glowing sphere, and calculate distance base on size of the sphere getting bigger and smaller moving in and out of the camera. And we have Natal, it uses an IR projector to capture a 3D image (much like a radar gun) and use programing to track joints of a person's body.

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polaritygamers.com
Sonyslave36185d ago

Damn Droids are still hatting on NAtal but love their purple dildo magic wand look mamma it turn red with i shove it up my ass.

ahahahahahah droids are going to love their dildo only on f@gstation 3 .

Deviant6185d ago

dude ...its about gaming -.-
so pitiful

DNAgent6185d ago

it turn red with i shove
turn red with i shove
RED WITH I SHOVE

Omegasyde6185d ago

I believe that the "glowing" sphere is also Infa red,I believe that the colors reflect a stance or gaming mode.

Natal has demonstrated 1:1 motion tracking yet and quite some lag. Its still in development but from what I have seen I am not impressed "yet".

Sony's lack of support for the Eyetoy in general makes believe they will only throw mini-games at the motion-wands. Nintendo on the other hand was built from the ground up on the motion controls. Therefore, Nintendo won't be knocked from the top from the casual gamer throne.

Godmars2906185d ago

The odd thing is that this "lack of support" includes voice recognition games that could have lead to a hands free UI.

And while Natal wont be short of "carnival" games, its easy to see where MS can do one better with exercise programs with the inclusion of weights and other physical tools.

Jaces6185d ago

Only time will tell. But as of now I'm not impressed with either.

Godmars2906185d ago

Which doesn't stop stupidly fanboy-orgasmic articles such as this from being written.

Jaces6185d ago

Well they have to cling on to something, a bit pathetic really. They act like its the second coming of Christ or something.

Qui-Gon Jim6185d ago (Edited 6185d ago )

You're getting some disagrees, but i agree with you. I think Sony was testing those waters with the EyeToy, but it got a fairly cool reception. If they had, back then, had the perspective that the Wii has brought to the industry, they could have really captured the casual market that the Wii has now.

There is actually a video from five years ago in which Richard Marks talks about how they were, at the time, working with the exact same technology that Project Natal now uses: the z-camera from 3DV. Perhaps they passed on it because they didn't think it was worth investing in more technology for a market that wasn't (yet) big enough to support it.

If Sony had had the proper vision for it, they would have done a few years ago everything that Microsoft is being praised for "pioneering" now.

+ Show (2) more repliesLast reply 6185d ago
randomwiz6185d ago

"People are lazy, they like to sit on the couch and enjoy their entertainment with a can of beer by their side."

I wouldn't describe us lazy, but I would rather say that most people play video games to relax.

RealityCheck6185d ago

I have a lot of doubts about both Sony and MS motion controllers as far as benefiting non-casual games but at least in both cases it is just an optional add-on.

As long as they also keep making traditional games with the time proven 2 thumbstick controllers, then everybody wins. The casuals get more choice and the traditional players still get to play the way it makes sense for their games.

ngg123456185d ago

So hard. I can't wait to see people reaction 2 years from now. When it gets 5/10 across the board when it releases. Unless microsoft puts in a controller, and has this 'no controller nonsense' it will be eyetoy 2.

Qui-Gon Jim6185d ago

I will agree that it isn't as impressive as shown in the staged promo videos, though.

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60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

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twistedvoxel.com
-Foxtrot37d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle37d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7737d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments

50°

Why the Wii is Such a Nostalgic System in 2026

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.

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downupjourney.com
ActualWhiteMan43d ago (Edited 43d ago )

Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.

jznrpg42d ago

My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.

Smellsforfree42d ago

Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.

Loktai42d ago

Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer45d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde43d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy44d ago

And then MK1 killed it again.

DivineHand12543d ago (Edited 43d ago )

15 years went by so fast. I remember playing through the story mode at launch.