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Renaissance for Fighters?

Desperate times calls for desperate measures. The once popular fighting genre needs a resurgence to claim dominance on the home consoles.

There's no running from it anymore – the death of the arcades has hurt several genres for video game home consoles. While analysts will argue that video games run through a cycle, there's no denying that the arcades are dead in the Americas.

So what must publishers do to bring this once-popular genre back to the forefront of gaming?

Bigmac5737007d ago

Bought Virtua Fighter 5 and Tekken: DR for PS3, Tekken 5 and VF4 for PS2, Tekken 1 for PSX hehe

Torch7007d ago (Edited 7007d ago )

Ironically, over the past two days, I've been hooked on a fighting game that's a decade and a half old.

As klunky and visually dated as the game is, I forgot how incredibly fun and addictive MKII actually is. I've already gotten way more than my $5.99's worth. What's even more fun is replaying the game with the same people who you used to waste hours upon hours with, when the game was still new and innovative. Nostalgic!

Ah, good times, good times indeed.

Yeah, I also picked up Virtua Fighter...incredible game in every aspect. My only problem(?) with VF is that the gameplay is soooo deep, I end up dedicating myself to a single fighter (El Blaze in my case), because the list of custom moves for each player is just mind-blowing. But this would only apply if you're concerned with learning a player inside out; for those who prefer to button-mash, well you can do that too...it's just not as satisfying.

InMyOpinion7007d ago

Most new fighting games have nice 3d graphics, but play pretty much like a 2d fighter. There have been some games that tried to change it, namely Bushido Blade, Ehrgeiz and Tobal. These games tried to utilate the space that is in 3d. But that was years back and since then the genre has stagnated and become more and more conservative.

Genki7007d ago (Edited 7007d ago )

fighters should be utilizing physics and dynamic animations just as nearly every other genre is starting to. As deep as you may want to call any of todays fighters, whether that be Virtua Fighter or Tekken, they're still filled with canned animations and laughable exploits. There's no reason why a simple jab should stop a full force spinning hook kick, period. Whenever I bring such issues up, I'm given the excuse "that's just the way the game works!"

Well, Mario worked in 2D decades ago, and he's made some graceful transitions since, so there's no reason for fighters to stay locked in the same mold for so long. Fundamentally, we've been playing the same tired games for ten years. It's gotten to the point where I'm seeing bigger changes and updates to annual 2k and 2000-whatever sports titles than I am with these fighters that are sometimes 2-3 years between installments. This is one of the biggest travesties in the industry IMO, and it needs to change. I still love these recycled fighters mind you, I'd like to think that I'm a pretty avid fan of the genre, but with that love comes a lot of pent up disappointment and unrealized expectations.

If various titles are utilizing physics engines, middleware similar to endorphin, or advanced animations such as those of NBA 2K7, then there's no reason for fighters to be stuck in 1995. It is a dying genre without question, but I'm still waiting for a developer with some vision beyond yesteryear to step up and put forth something revolutionary.

THAMMER17007d ago

Fighters should be more dynamic and less constricting.

40°

Hideo Kojima put Low Roar in Death Stranding because gamers need more culture in their lives

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

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gamesradar.com
60°

SEGA Believes Not Catering to ‘Western Tastes’ Helped Sonic Music Go Global

In an interview, SEGA Sound Team lead composer Tomoya Ohtani revealed that Sonic’s global music success didn’t come from chasing trends overseas.

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gameobserver.com
CrimsonWing6980d ago

I think this is how Japanese devs need to think. Catering to the west is a terrible idea. I personally, seek out Japanese developed games because they bring a unique experience to gaming. They just stand out more that way.

Eonjay80d ago (Edited 80d ago )

What do you mean when you say this is how they 'need to think'. I understand the idea of wanting to do them without worrying about Western sensibilities but I also think a Japanese dev can do whatever the hell they want. They don't have to 'think' the way some westerner in a forum says they have to think. You think you are giving someone a compliment but you are really being weird. Its not about who you are but what you do. Last year's GOTY was a western studio that made a JRPG. You didn't see any Japanese people claim that a studio in a Western company had to think a certain way. And yes, I do understand thats not what you were saying but I think we should always challenge our own viewpoints. Personally I have love the unique experiences that devs in Japan bring and I agree they don't need to cater to Western sensibilities. I only take issue with you saying how they need to think. Thats dangerous.

shinXseijuro80d ago (Edited 80d ago )

What he’s referring to is when a company like Atlus does a game and one of the characters per se ; call one of the other kids a retard , they shouldn’t have to censor the final product because of snowflakes all the way in America that are constantly ranting on twitter . None of these folks are real fans and only look for stuff to cry about . If you start pandering too much they end up taking more than a leg and an arm . Japanese humour is so funny but I hate when it’s censored because of “ western sensibilities “

jwillj2k480d ago

Everyone understood the meaning behind the message but you. “I think” you need to go to the mirror, look yourself in the eyes call yourself an idiot sandwich.

Profchaos80d ago

The sonic music is iconic the mega drive games were some of the best on the system but i wouldn't say they were free of western influence especially since 3 was composed in part by Michael Jackson

But honestly most of the crush 40 soundtrack music lives in my head rent free

Flenter80d ago

Sonic 2 Emerald Hill ❤️

drizzom80d ago

Please. Doesn't hold a candle to Chemical Plant Zone.

Stopac80d ago

Uhhh that's a strange thing for him to say. Even in the interview he admits to listening to a lot of western music.

NotoriousWhiz80d ago

Inspiration and trend chasing are not the same thing.

Eonjay80d ago

I think its strange that the topic of Western catering comes up with Sonic at all. Sometimes things just are what they are.

TheCaptainKuchiki80d ago

Authentic japanese spirit is the right path

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40°

Mojang partners with Merlin Entertainments for the Minecraft theme park, Minecraft World

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

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gamesindustry.biz