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Syndicate Creator Sceptical About Sequel

The man behind Bullfrog's 1993 classic Syndicate, Sean Cooper, has slammed EA's rumoured efforts to revive the franchise.

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incgamers.com
Maticus6193d ago

Sounds like bitterness to me. A shiny new version of the game he made is coming and he's not part of it.

Saying that, I hope EA does manage to capture the spirit of the original.

Raf1k16193d ago

thats the main problem I have about a new sequal.

Hopefully it will be an amazing game but I see no reason why EA shouldn't seek his help. Surely it has more chance of being great with it's creator helping out.

Kushan6193d ago

I thought that when I read the headline, but after reading the article I have to agree with him, EA doesn't "get" the game.

seantcooper6187d ago

Having read the article again, it does make me sound bitter, a bitter old man. Sometimes in these interviews, speech to words to article... all that stuff. Anyway on to the juicy stuff, EA over the years has tried to revive the game, I think 4 attempts, nothing came of them. I think it is a very tricky genre, and the subject matter in the game would need a lot of cleaning up.

So I only say these things because they have tried and promised before, I just want to buy the game at the end of the day, as do you all.

Anyway happy with my games and working in small teams, keeping the fun in making and playing them.

Sean Cooper

Malfurion6193d ago

I'd love to see a new Syndicate game. Let's hope this guy is just sour he's not involved, I hope it's not all that bad if it's coming.

Fyzzu6193d ago

He's not wrong, let's face it. Even Bullfrog's actual Syndicate sequel - Syndicate Wars - was a steaming pile of faeces.

thetamer6193d ago

I dont' know if EA would really ruin it, but then people are protective of their IPs.

Raf1k16193d ago

yeh they certainly are and for good reason too.

who here wouldn't be protective of it if they had created it?

Chazmers6193d ago

I would love to see a new one, fingers crossed.

Show all comments (17)
130°

Syndicate Reboot Servers to Close

Electronic Arts has announced a number of server closures in the coming months, including Apex Mobile and the 2012 Syndicate reboot.

MadLad1174d ago

What online functionality did Shadows of the Damned even have?

kevco331174d ago

My thoughts exactly! Some kind of score chart I've forgotten about?

coolbeans1174d ago

Syndicate's big saving grace will soon be erased for good. I'll give *some* credit to EA in keeping servers up for 10+ years.

mastershredder1173d ago

Oh yeah, an actual cyberpunk game. I have fond memories of the old bullfrog Syndicates.

IamTylerDurden11173d ago

Syndicate was a fun and high quality late PS3 fps that got swallowed in the sea of fps at the time. It was short and it didn't innovate but it had good visuals and fun combat. Starbreeze i believe. Rip Torn and Rosario Dawson.

90°

Syndicate - 10 Years with no Reboot Reboot

10 years since the Syndicate series was rebooted as an FPS, perhaps it's time we got another reboot as a strategy game?

ABizzel11527d ago

I enjoyed this game, especially the co-op. It was solid sleeper hit IMO.

MeteorPanda1527d ago

was this the game with the cars on rails and you could blow up killing everyone in it? l loved this game, lol

porkChop1527d ago

I couldn't get past the first half hour or something. Hard to remember but I didn't play long. I don't know if there was something wrong with the PC version or not, but the bloom was so bad it hurt my eyes. I started getting a horrible headache. I could hardly see anything because there was extremely intense bloom everywhere.

annoyedgamer1527d ago

EA always let their PC versions fall by the wayside. The same thing happened with Dead Space 1.

Gheritt_White1527d ago

This remains one of my fave hard sci-fi FPS games from the X360 era. A compelling premise with an interesting setting and solid characters, plus outstanding special ability mechanics. Def deserves more love.

150°

Five Abused Video Game Visual Effects

Like children with new toys, developers can excitedly overdo it with visual effects until good sense prevails - here are five examples of exactly that from across video games history

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techstomper.com
fr0sty1806d ago (Edited 1806d ago )

Dirt on the lens (and JJ Abrahms style overuse of lens flare) is the worst, especially in war games like Battlefield. We're not supposed to be a camera! Way to ruin the illusion of actually being the player we're controlling.

PrimeVinister1806d ago

Yeah, that's a bad one that is missing from the list

FPS_D3TH1806d ago

Most soldiers today wear goggles or tactical glasses so dirt on the lens isn’t that much of a stretch tbh

isarai1806d ago

Vignettes, chromatic aberration, and that annoying thing where they blur the corners of the screen. Also film grain.

FPS_D3TH1806d ago

All those immediately get turned off when I load up my settings haha. Unless I’m going for screenshots it’s more than annoying

PrimeVinister1806d ago

You are mostly stuck with whatever terrible effects on console. There are some options like motion blur that can switched off but it's not common

PrimeVinister1806d ago

Depth of field is annoying. Along with most camera or lens effects.

But DoF will be cool in the future when they can track what you are looking at and apply DoF accordingly.

DeviateFish1806d ago

Don't forget camera shake and "realistic" camera movement in cutscenes.

porkChop1806d ago

The Syndicate reboot had the absolute worst bloom I've ever seen. It literally hurt my eyes and gave me a headache just from playing. I could never finish it.

PrimeVinister1806d ago

Absolutely. Beyond the distraction and obstruction, it looked unpleasant a lot of the time.

1805d ago