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190°

CryEngine 3 equal to CryEngine 2 'medium' settings, reveals comparison video

Joystiq: CryTek's newest, shiniest piece of tech is CryEngine 3, which will be put to use in the upcoming PS3 and Xbox 360 versions of Crysis 2. While the first footage of the console versions looks remarkably similar to what you'd get from a PC, a closer examination reveals how top-end gaming PCs are still capable of rendering better graphics with CryEngine 2. According to tehdaza on YouTube, "CryEngine 3 running on console hardware is about the same as CryEngine 2 running on 'medium' settings." The look of the console versions can be recreated on the PC by using low textures, high shaders and object geometry and medium on all other settings.

You can check out the video after the break. In it, you'll be able to compare the draw distance of the two engines and see the change in physics, texture work and more.

XxSpiiKeZxX6182d ago

pc gaming may give u the best graphics but for a freakin price and updting it all the time is BS
consoles rule gaming period
i kinda feel asthough this engine might be the next unreal engine as in all the multi devs ar gonna use it and then later on we will see all games runnin and lookin the same makin devs lazy
and then its up to Sony once again to prove that by pushing hard ull get the all the benefits

Kleptic6182d ago

well its not like the engine, or game, is finished for either console yet...

look at the differences between the different builds of killzone 2 before it released...nothing was close to the final build...major texture upgrades, major particle effect upgrades, etc...

if it was the developer saying this, or a comparison of the final game...it would have a lot more credibility...but this is just some guy playing with his PC settings in comparison to direct feeds of the CE3 tech demo released months ago...

50CALheadshot6182d ago

LOL i built a great rig for crysis 1, beat the game and never played it again...though i still have my store bought copy.

i will probably build another pc for crysis 2, not just for the game, but because i like the new pc hardware thats coming out soon.

you would think, that after putting all that effort into giving us high resolution rocks on the floor....or trees that can be cut down with bullets, that they would actually make the game more fun to play?

I guess thats why consoles own pc's in the gaming aspect, even though pc's can clearly push more polygons, all the fun and unique i.p.'s are on consoles..

Headshot816182d ago

the retarded xbox360 hardware is going to limit the ps3 version from running at it's best potential. Of course the crytek is going to say they're equal across both platforms, but we all know the reality. microsoft and their POS hardware, and don't get me started with natal and their f@kin wall ball games, then milo WTF?, instead of showing you live demonstrations, they show you Video of A scripted video they made, c'mon, if thats all it takes to fool you ,even i could pull off a natal out of my a$$ with the right video editing software. GTFO!

velaxun6182d ago

huh, I got kinda addicted to Crysis for quite some time. I finished Crysis after a couple days of marathon play and the frustrating finale, then moved right on to warhead. Even though I knew how it would end I loved every minute of it. I can't wait for Crysis 2, granted I WILL be playing on PC cuz I'm not so delusional as to think it'll look just as great as the first on the consoles. That and I need to get my money's worth out of this damned computer...

DaTruth6182d ago (Edited 6182d ago )

Cryengine 3 to not cater to the different strengths of each console and to be trying to make each console version the same!

If there's one thing the PS3 is known for, it's good draw distances and motion blur!

The Lazy One6182d ago

Most of what's shown is from the tech demo. A lot of the stuff being used is probably being reused from Crysis, and isn't designed with console strengths in mind.

I'd wait to see how it looks down the line.

Llama6181d ago

Mitchell, yeah.. except Killzone 2 doesn't compare to Crysis running on all high.

+ Show (6) more repliesLast reply 6181d ago
DeathMetal6182d ago (Edited 6182d ago )

with the exception of the Ps3 exclusive games PC has every other game with superrior graphics and more control options , Diablo 3, starcraft 2, every mmo, only on PC's. I think this game will be the best looking Multiplat out there, and the game is fun name one that is better FPS for single player (I'll admit the multiplayer sucks).

Sonyslave36182d ago

holy sh!t i wonder what cryengine 3 look like on pc.

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40°

Our Story – Episode 2 – Crysis 2 to Ryse: Son of Rome

Crytek : In episode two of Our Story, the team discusses the evolution of Crysis into Crysis 2 and 3 (and the pressures that came with it), how a local connection landed an incredible collaboration with legendary composer Hans Zimmer, and the New York trip that inspired much of Crysis 2. For the gladiators among you, you’ll also get an exclusive behind-the-scenes look at the development of Ryse: Son of Rome and the attention to detail that went into it.

100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

Read Full Story >>
gamerheadquarters.com
Games1st2141d ago (Edited 2141d ago )

Just in time for those that got the month trial.

DrDeath2141d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

Read Full Story >>
dsogaming.com
traumadisaster2525d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072525d ago (Edited 2525d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142524d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2524d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2524d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2524d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2524d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2519d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.