
One of the most beloved and influential games on PC in the last decade has been Eidos and Ion Storm's ambitious Deus Ex; this postmortem tells the story of its conversion into The Nameless Mod, an entirely new community-driven game.
Says Jonas Waever, who worked on the total conversion:
The Nameless Mod for Deus Ex, released nine years after Ion Storm's magnum opus, strives to reproduce the multilinear design and unique aesthetics that made Deus Ex such a widely beloved classic. While expanding on Deus Ex's core gameplay, the Nameless Mod also introduces players to an outrageous new world which is at once an homage to, and a satire of Deus Ex, its community, and the internet at large.

Nightdive would "love to remaster" Deus Ex, among a few other games. How can we make this happen.

Hanzala from eXputer says, "After multiple delays, cancellations, and ownership changes, the misfortune of Deus Ex continues; this gem of a series deserves better."
One can only hope at this point Embracer will need to generate an influx of cash flow, and what better way to do so than to sell off some of its IPs... namely Deus Ex, to a competent and talented studio capable of delivering a game noteworthy of the name in future. And thinking about it further, I don't know why Embracer would sit on the IP vs sell it if it means staying in business or not.

Some games endure despite the average player wishing they could skip that first hour - here are five annoying video game openings in otherwise classic titles.
I liked the Red Dead 2 opening, certainly didn’t feel like a slog to me, but I enjoyed that whole game so for those who were just expecting ‘GTA but with cowboys’, that was probably not the opening they expected, and Red Dead 2 wasn’t the game they were hoping for …
First game that came to mind when I read the title, was Watch Dogs 2, because you’re expecting an open world sandbox game in sunny colorful San Francisco, and instead that opening has you crawling and sneaking around an incredibly boring office building …