
CheatCC says, "Although there are plenty of issues that I have with Cross Edge, your enjoyment of this title will ultimately depend on your familiarity with the franchises that are crossed over into it. If you know all about the different characters and have extensive knowledge of the lore behind all these different franchises, then Cross Edge will likely appeal to you. However, I am just disappointed that there is no real story beyond regular fan-fiction fodder for those who were really expecting something great from this title."

Ai-Phuong and Haven are back in 2013 with a stack of RPG goodness to discuss. Trinity Universe, Cross Edge, Hyperdimension Neptunia are just some of titles mentioned on this show.
- Trinity Universe
- Cross Edge
- Hyperdimension Neptunia
- Pokemon
- Final Fantasy
- Reckoning
- Skyrim
- …and more!

BT: "We’ve all been there. You’re playing a game, having a great time, and then all of a sudden you’re hit with that one thing that will absolutely kill your enthusiasm. You think to yourself, this particular quirk of the game won’t show up too often, and when it does, you’ll be able to power through it. But no! It turns out that particular quirk is one of the main gameplay mechanics!
I have so many games sitting on my shelf that I haven’t finished. Games that I was just unable to get through because there was something about the gameplay, some annoying hitch in the game’s design that just completely killed my will to go on and made me shelf the game. Of course, there is a scale to such annoyances and some of us are willing to endure one more than others. Even though tolerances may differ, I think most of us can agree there are some common threads that run through these games.
There won’t be any special rules for this list, but instead I’m going to include a brief list of some common offenders of the things that I list. Bear in mind, this does not mean these are bad games. Even the best games sometimes suffer from something that really causes your enthusiasm to take a hit. So let’s take a look at what we all love to hate!"
“Save the Princess” Syndrome, is in almost every game. It can be saving the world or a person.
I just hate things that don't fit. The planet scanning in Mass Effect 2 for example.
i don't understand how there can be bad AI in any game these days. surely, unlike graphics, it should have matured but instead seems to just be rewritten for every new game from the ground up. is there not a couple of AI middleware players out there waiting to clean up?
how can a game today have the same AI problems as a 10 year old game?
good article BTW
Devil May Cry's camera makes navigation more interesting...and not a chore like many other games. I love DMC!

TGT: Girls that look like Melissa Fahn never gave me the time of day in high school. They discovered I watched anime, played video games and practiced my own amateurish voice acting in my spare time and immediately turned their noses up at me. Nerd. Geek. Dweeb. Freak.
So to come across such a stone cold stunner sharing my exact interests and providing the voices behind some of my favorite anime and video game characters, I’m a little taken aback. Beautiful, funny, smart, nerdy. It’s a geekified grandslam. But sorry, Melissa. I’m married, you’re married. We’d be doomed to failure. It would never work out between us.
This game could use some work. The learning curve is insanity. I was almost 25% into the game before I found the features to distribute bonus points.
Story, seems to run on forever.
Search for souls and key points.
Level up.
watch a few event cut scenes.
Kill 1 or 2 area bosses proceed through a dungeon.
Repeat.
The soul search is a pain unless you have a cheat map. The syth and combine features allow you to upgrade items but the flaw is that if you upgrade them with good stuff that boost big stats you lose the materials forever.
Everything is, should I boost my gear now and make the game easy at the start or wait till I'm at the end with ultimate weapons.