
Sir Arthurs Den has posted an interview with the developers of DOSBox 0.73.
Sir Arthurs Den writes:
Q: In the interview appeared on SourceForge's "project of the month" page, you said that DOSBox intended audience is that kind of people familiar with Dos, but nowadays the emulator is used by big companies like id, Valve, Sierra and digital stores like Good Old Games, hence the audience is become broader and broader. What do you think about people that barely heard about Dos and started using DOSBox, is this an opportunity to have a wider test bed for the emulator capabilities or simply an annoyance to deal with?
A: Some of the people who got those games probably don't even know that they are actually using DOSBox. So we don't gain, nor lose from that. The amount of people coming reporting/complaining on our official forums about the matter is very small. After all the games are configured to be as less Dos like as possible for those people. In a way I feel a bit sorry for them playing it with some default configuration supplied with the games that don't have scalers enabled since they can really make some old adventures look nicer.
Follow the link to read the full interview.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."