
GamePro:
The biggest innovation that BRINK promises to give gamers is the S.M.A.R.T. system. Now, my notes are a little hard to read (dark demo room plus bad penmanship equals fail) but I'm pretty sure that stands for "Smooth Movement Around Random Terrain." What this means it that...well, in most games, when there's an obstacle in your way, you have to walk up to it, hit the jump button and hop over it. In BRINK, there's a special action button that automates that process for you. All you have to do is aim your cursor and away you go; your character runs toward the obstacle and vaults it in one smooth motion.

AAA games get all the attention. But some games get lost in the shuffle. Especially shooters! Make time for these five.
I didnt care for brink. I thought it was going to be like overwatch back in the day.

It’s time to Switch to Brink before taking 12 Orbits around Letters from Whitechapel? That sort of works.

Six years later, and the game is available to anyone who wants it on PC.
This may be interesting. I does impress visually. One to look out for.
First btw.