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Tilt sensitive tiltBoard module going big for Xbox 360

"Although the Wiimote (and the SIXAXIS, under certain conditions) already enjoy the luxuries that tilting can bring, it looks like those sticking with Microsoft's console will now be able to get in on fun as well. Thanks to a partnership with "specialist peripheral makers" Talismoon, the highly-regarded tiltBoard is reportedly getting an commercial makeover as it readies itself for "mass production." Details are admittedly scant right now, but the forthcoming product -- "which will bring tilt sensitivity for the Xbox 360 to the masses" -- is said to be "worth the wait" from its presumably jovial creator..."

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engadget.com
God of Gaming7003d ago

Not one friend of mine who owns a PS3 talks about how great it is to use the tilt function. They often search for the fastest way to turn it off in a game. I want MS to keep with the non tilt controller.

Vfor57003d ago

Please microsoft, don't copy Sony on this one.

Mike7003d ago

Perhaps it would be good sometimes

fenderputty7003d ago

I actually like it on the PS3. It adds to the occasional game when used well. I even like it while playing motorstorm. IT seems like it would work well with flying games too.

Why would you not want something that adds functionality to your console? I personally don't like rumble all that much, but when Sony gets it back I'll still be happy for that occasional game and the console in general.

This only makes the 360 stronger at the price of a controller. Much better then 180$.

mandrake7003d ago

At worst, it takes another bullet point away from the competition. At best, it could actually be fun.

troylazlow7003d ago

I love it. I have a feeling it could be amazingly fun in some games and a pain in the ass for others, looking forward to it! It would be a nice option.

Torch7003d ago

but what game is that? Burnout???

Great sense of speed.

OK. Back to the original topic now.

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer49d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde47d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy47d ago

And then MK1 killed it again.

DivineHand12547d ago (Edited 47d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net