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290°

Japan: Weekly Hardware Sales

For the latest weekly hardware sales figures, hit jump.

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gamesarefun.com
TheMART6989d ago

OUCH the PS3 fell back AGAIN it´s about the lowest number since launch on just over 16k... The 360 at allmost 4k is still selling 25% of the PS3 numbers. Which is huge in Japan.

Wii keeps selling 3 to 4 times as much as the PS3. Uh oh Sony things aren´t looking bright at all if you also get pwned in North America in february with 130k PS3 sales compared to 240k 360 sales. Wonder what March will bring there. Bet the same picture. As will for Europe after the launch where only fanboys bought a PS3 for a whopping 600 EUro´s

schnodder6989d ago

mart you're so funny. must be hard to see all the nice upcoming ps3 games. who cares for japan? have fun with your xshoot 360. i love my ps3 - it's the best console available.

ben hates you6989d ago

your retarded every thing you post is oh 360 "shoot shoot shoot shoot" well thats not true and world wide the 360 is out selling the ps3 and the 360 is getting its share of games if not more this by the end of the year,{and yes i know some are multiplat} HALO obviously,dmc,MASS EFFECT,ALAN WAKE,FORZA,FABLE 2,BIOSHOCK,TOO HUMAN,C&C 3{this will sell really good in the uk} and don't say half those games sucked that gets so old because its easily turned around

IPlayGames6989d ago

Since xbox was born it has been a shooter console just now how many years later there trying to expand but those games u listed arent even out yet.

Shaka2K66989d ago

Hahahaha that picture rocks, but anyways Japan who cares about Japan its world wide sales that really matters.

not like sales make a system more fun or something but u know.

sales news.
real news or flame bait? u decide.

gta_cb6989d ago

probadly flame bait, BUT still good to know how MS is doing in a place it was thought to do really bad.

Ban Me6989d ago

Touche... this has "bait" written all over it.

Surely for your average gamer, playing games is more important than sales figures? To the end user they mean nothing. Fair enough the console with the biggest user base will see more games and support but in all honesty, none of the 3 consoles are going to "fail" and as such they're all going to get great games and good support.

Arguing over stuff like this is pointless. Just enjoy whatever console you own and be happy that others are enjoying theirs.

I'm only posting this because I'm super bored at work btw.

Odiah6989d ago

Microsoft needs to start taking Japan seriously as a market if they want to get a real place in this console war.

eques judicii6989d ago

if you compare these sales to what the original xbox was selling in its second year they are consistently selling 2-3 times as many units. Its nothing compared to nintendo or even sony, but it is a vast improvement over last gen. They also are getting a lot more japanese developer support.

Says you6989d ago (Edited 6989d ago )

Hasnt change at all and probably will stay the same.

BIGBAER6989d ago

Incremental improvements, even small ones, are significant if continued for any lenght of time. The 360 is trending upwards in Japan. Slowly, agreed, but upwards none the less.

I expect even greater movement in the months to come. Upwards.

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney37d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage38d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman37d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb36d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.