
Sascha Lichtenstein Writes:
Brutal Legend is a perfect example of why we adore the 'new' Electronic Arts. Here's a game that, on paper, makes almost no sense for a publisher to get behind. Tim Schafer may be rightfully hailed as a comedic genius and adventure artisan, but that doesn't change the fact that his resume doesn't have many blockbusters. The game is insane from a marketing standpoint, since it celebrates an over-the-top mythos surrounding a music genre that only managed to climb out of the underground long enough to be attacked by parents groups for being evil. Yet here Brutal Legend stands in all its glory beneath the banner of one of the world's largest gaming publishers, and it is awesome.

Prepare to headbang your way into glory with these metal-infused games. You'll find yourself flipping your hair in pure excitement.

The Humble Day of the Devs Bundle 2022 just launched. It includes sixteen items including Psychonauts, Brutal Legend, Broken Age, and more.

The world of Brutal Legend looks like something a 14 year-old metal head would draw on their notebook while not paying attention.
Liked the aesthetic, tone, humor, and action combat.
Didn't care for the RTS elements.
Never cared to finish it.
PS360 gen was special, then again it was still the mid 2000s. Everything went to shite in the teens
I think that was the breaker for Doublefine's creative ambitions and their mixing of genres (which was getting kinda stale). It was a nice to look at but it was more of a tribute to the many things Tim loves, was influenced by and has great admiration for....but the forced RTS stuff was like a drinking buddy's "great idea" that never should have come to light. The game seemed a lot more vast, but it ended pretty quickly too. And Jack Black. As much as I don't care for him as an actor (annoying and requires constant attention), this was absolutely made with him in mind and it worked. I mean come on, Tenacious D? For as Metal as this game was trying to be, even comically, it did little more than meow.