All Channels
Popular
40°

Project Natal Deconstructed

The industry was watching. Microsoft had (mostly) kept their secrets well and, although there were rumours, nobody was quite sure what their big announcement would be.

Read Full Story >>
thesixthaxis.com
Sonyslave36191d ago (Edited 6191d ago )

lol why is a pro ps3 site talking about Natal lol ain't Natal 360 only.

Real Gambler6190d ago

So you think it's not ok to discuss products showed during E3 on this website... This is NEWS 4 gamers after all...

Sonyslave36191d ago

Ps3fans need to give up trying to down play Natal it fvcking work every one who try Natal loves it.

PirateThom6191d ago

Everyone who tried the Wii before released loved it as well.

Everyone who bought Wii loved it for the first few weeks.

Loving something in a trial aspect and something being useful for gaming, are two different things.

Real Gambler6190d ago

Main thing still, is PRICE... This toy needs a VERY good processor, so it can handle face recognition, voice commands, and tracking 4 body limbs at the same time, while ignoring background noise and other video nasty like moving curtain.

So you need a decent array of microphones, very good cameras, and a very very strong processor (alone this processor could likely cost $200!). Not something that will come out cheap for sure. This will not be a simple PS2 eyetoy, or even a PS3 eye (just one camera, but 4 microphones)so don't expect a $50 item here!. Being more complex, I expect it to cost many hundreds of dollars. How do you bring that to casual players? You certainly cannot add it as a bonus with a game...

fear886190d ago

Which is in fact great but very very expensive.

Xi6190d ago (Edited 6190d ago )

the article lost all credibility when it started to compare natal to the eyetoy.

IT'S NOT THE EYETOY! IT'S NOT THE EYETOY PLUS!

It doesn't use the same technology, it doesn't preform the same way, it's not the eyetoy.

Judge natal for what it can do, not from what other products that some think are similar can do.

also, completely incorrect.
"The two cameras (stereoscopic) provide depth perception in much the same way as our two eyes do. Basically it instantaneously triangulates the location of an object based on how it appears slightly differently to each lens."

that is how the eyetoy works.

natal uses an infrared source and calculates the time it takes for the light to return to the lens, creating a very close approximate 3d model, it uses a depth map which is why the object can be played in the dark, with multiple users, and with obstruction. If you're going to post an article don't make things up and spout it as facts.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

Read Full Story >>
fortressofsolitude.co.za
italiangamer27d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde25d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy26d ago

And then MK1 killed it again.

DivineHand12525d ago (Edited 25d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

Read Full Story >>
eurogamer.net