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Natal to be backwards compatible

This could be very big for game publishers and game players. Shane Kim, Microsoft's corporate VP of strategy and business development in the games group (he must need oversize business cards!) has said that existing games can be patched for Natal: "You can take an existing game, and make it work". And he held up Burnout Paradise as a game that Microsoft had done this to: "It's a great example of just how simple it is to adapt a game".

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bruceongames.com
SRU96006191d ago (Edited 6191d ago )

Wow, Natal is looking better every day!

SuperM6191d ago

Aww gawd, its bruceongames... noooo!!! This guy really has a crush on Microsoft.

KRUSSIDULL6191d ago

Please patch fable 2 that would be awsome. Shooting fire from my hands and aim with the crossbow and all that! :D

TheExecutive6190d ago

thats cool and all but why would developers go back and do that? Any new thing can be "patched" into a game if the developer wants to take the time to rework the code but MAYBE one or two companies will go back and patch it for NATAL.

Milky Joe6190d ago

How on earth are you meant to play Burnout by waving your hands around??? I'm sure they've figured it out but I can't see it personally.

RebornSpy6190d ago

Just hold your hands like they're holding a wheel, and you can steer. Not sure how u break and stuff tho.

sticky doja6190d ago (Edited 6190d ago )

It gives their take on both the ball/brick tech demo and driving with Burnout Paradise. The video is at the bottom of the page showing driving in dark and light with ease.

http://gizmodo.com/5277954/...

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ZuperAmazingCooKie6191d ago

"It's a great example of just how simple it is to adapt a game".

Uh, no. You require actual *buttons* for backwards compatibility. If it can be updated to work differently, that's another story. There's a big difference right there. With the Sony controller you won't need to update the games because they'll work, regardless of anything.

Microsoft doesn't even know where to go anymore. They are obviously aiming for the Wii audience with this one, because the way they're implementing it is making it "simple" like the Wii.

Hell, even simpler as you don't even need a controller, but that's where it fails. It may be more advanced if you consider the eyetoy alone, but not only will you have to dump your old 360 webcam, the fact that it isn't designed to get other kinds of input like that of buttons, sticks or triggers, will make it difficult to make the classic games work with it, so it's likely that developers will keep using the classic 360 controller.

Luckily for Microsoft they can correct this for next-gen which shouldn't be long after this device releases. So this is probably just experimental for 360 in order to be polished for 720. 720 and PS4 will likely have optimized versions of what we'll see on current-gen consoles, and by that I mean that Microsoft will copy Sony and viceversa on the best features of each's controller and then add something else to differentiate themselves. I hope they include pulse sensors, microphone and more for next-gen, aside of horsepower that is.

Foxgod6191d ago

Wow, you must be a genius that you know better then MS themselves how their product works.

Is their anything you can do/say besides pointless ungrounded bashing based on things that rudder out of your rear side.

And if you followed Spielbergs comments, you would have known its not the wii audience they are aiming for, they are aiming for the 60 % of the households that doesnt have a videogame console at all yet.
AKA people who dont even own a Wii, because they can stand the hassle of using a controller.

IF MS says that its backwards compatible, then it is, obviously new games will have more/better features then old games, but it will still work, as a new control scheme is an overlay for the older one.

Dumb ass fanboy.

jaseo6191d ago

Postnatal depression can occur soon after birth or come several weeks or months down the track. It is very distressing and can make life very difficult for the woman and her family but it can be helped and it is important to get support and help as soon as possible.

Bruceongames6191d ago

Natal already has a microphone so we don't have to wait for next gen.
It has speech recognition.
It also has voice recognition so it knows who is talking, this obviously is a cool adjunct to the face recognition in Natal.

So you don't need buttons anymore, you can use voice or motion. You can just nod or shake your head, for instance.
The whole idea of gesture interfaces is to get rid of buttons.
Just look at how games run on an iPhone compared with how they run on PSP, for example.

And I would suggest to you that Microsoft know exactly where they are going. The 360 is only their second generation console and already they have relegated Sony to third place. In addition Live is by far the biggest and best online gaming service ever created.

I am sure Sony will have their day again. Free Realms is already a massive hit on PC and will be a total monster on PS3, for instance.

And Nintendo cannot be too far from releasing an HDTV SuperWii with a hard drive and significant content download.

ZuperAmazingCooKie6190d ago

"Dumb ass fanboy. "

Said the idiot that wants an i7 for next-gen even though it's too weak for next-gen and even compared to "some" current-gen processors. I'm never forgetting that, lol.

Oh, and before you say something about "transcoding" or "single floating point" showing your ignorance, it's pretty much all vector math operations and floating point operations, i.e. graphics, animation and physics related tasks, to name a few; not just "transcoding", you'd know that if you knew... anything?

Oh, and someone correctly said, Natal can be made to retrofit some games, but it's not backwards compatible. You fail.

ZuperAmazingCooKie6190d ago

But see bruce, there's a reason why no serious gamer uses their iPhone as their main gaming device. I have an iPhone and I have plenty of games for it, but I don't spend as much on iPhone as I do on my consoles or other portables. The iPhone can't get many genres common on other handhelds, and hell, it even tries to emulate other handhelds, but again, it can do some things as it can receive binary inputs. Not so for "Natal", you'd have to change plenty of things and sacrifice others.

Sony got it right, they have the best of the worlds in one package. Microsoft is doing what Nintendo did, which may or may not be good for their bottomline, but it isn't for serious gamers. That is, unless they're fanboys, like FoxGod, or on Microsoft payroll, like you.

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really duh 26191d ago

When Natal launches the Ps3 is officially dead poor droids.

-MD-6191d ago

It might give the Wii a run for it's money too

Ichiryoka6191d ago

Care to explain? I mean I am really interested in how its going to KILL OFF the PS3. I see you have valid points in some of your comments, but in your last comment the point seemed to hide itself quite vigorously.

mesh16191d ago

hahaha and here the droids thought the 360 has no games 1st GUYS wanana know my most favarable e3 moment? when ALan wake brings out the flares in the slow mo effect and walks pass the enemeys like a total bad ass as they cover their faceses EPIC LOOKING SCENE AND GAME.
the droids know its over i adive u get a 360 soon and burn down n4g,as
spliter cell,alan wake,forza 3 look better than any game on the ps3 visually expecially alan wake /forza 3 alan wake not to mention alan wake is open world .

whoelse6191d ago

To be honest though, if I was playing Burnout I would rather use a controller. Yeah it would be cool to try out but it would be a lot easier with a controller and more natural.

SRU96006191d ago (Edited 6191d ago )

You would need to actually try it before reaching that conclusion.

People that HAVE actually tried Natal are saying that it is very, very cool (and we all know that it can/will only get better).

Try to keep an open mind. You might love it.

jaseo6191d ago

natal would be perfect for AIR GUITAR HERO!!

i love kicking virtual speakers down. not sure how a virtual stage dive would go though!

LeShin6190d ago (Edited 6190d ago )

I mean no matter how much limited fun you can have by moving your body to control a car, nothing beats the tactile feedback of taking out another opponent, the feel of the Burnout engaging or feeling Burnouts epic crashes through vibrations through the control pad.

It seems like a cool tech, but I don't think I'd be interested playing my favourite games with it. I mean, I spent nearly 200 quid on a racing wheel over a standard controller because I wanted my driving games to be even more realistic.

Stammpied6190d ago (Edited 6190d ago )

I think people need to think of the possibilities of Natal AND a controller. Playing a racing game you could use a FF Racing Wheel to control the car but rotating your head left will pan the camera left and rotating right would pan right. You could finally check to see if someone is next to you before you turn into them. A simple use of Natal but the emersion it would give the racing game would be huge, looking around the "In-car" view by moving your head.
If Natal is precise enough I think you could also use head tracking to replace the right analog stick on the controller for FPS. You would use your head movements like a mouse to move the aiming cursor around the screen. The gamer would still be sitting on the couch, using the control to move and fire but the aiming is handled by moving you head.

madmonkey06190d ago

but if it is 1.1 movement recognition like it says it is, you owuld be looking the wrong way so you wouldnt see what was beside you in game anyway

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70°

9 Video Game Locations That Hit You in the Feels: The Most Emotional Places in Gaming

There are some video game locations which hit you right in the feels. Are these the most emotional places in gaming to visit? Jump Dash Roll counts down 9 destinations in today's feature.

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jumpdashroll.com
got_dam157d ago

Is the OoT screenshot a comp of hyrule field with the Windows Vista desktop layered over the foreground?

100°

How Burnout Paradise bucked the trend and made open-world racing irresistible

Met with derision from existing Burnout-series fans at the time, Burnout Paradise remains arguably the greatest open-world racing game of all time. Here's why.

SullysCigar1104d ago

I don't know why - and I know I'm probably on my own here - but I liked Takedown more. I think it was just 'different' enough to feel fresh. I also loved the destruction.

On that note, a new Motorstorm would be nice! All that mud, dust and car pieces flying everywhere blew my mind on PS3 - imagine what they could do now.

NJShadow1104d ago

I loved Burnout Paradise, but Burnout 3: Takedown will always be the best game in the series, for me. Burnout 3 is arguably the most fun game ever made, with the greatest licensed soundtrack ever.

EazyC1104d ago

I played through the remaster quite recently. It's not as good as I remember, but I think a lot of that is because the "open world" thing was still pretty fresh back then.

I do think there's a gap in the market for a game like Burnout. With the new gen they could really make car damage a huge selling point again.

BrainSyphoned1104d ago

Paradise gave me open world burnout before I knew it was a thing.

CPTN MITCHELL1104d ago

Burnout paradise remastered and original are my favorite, i got the platinum trophy for both games the nighthawk is my favorite car

Einhander19711104d ago

Personally don't give a shit for open world racers. Give me a new Motorstorm, Split second, Outrun.

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180°

Ranking The Burnout Games From Worst To Best

Cultured Vultures: The Burnout series has plenty of great games to play, but which one is definitively the best? We're here to rank them all.

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culturedvultures.com
waverider1754d ago

I think the crash mode should comeback. Tryng to make the most damage was very cool.

camel_toad1754d ago

That mode was so damn fun. Couldn't believe it when they ditched it.

Flewid6381753d ago (Edited 1753d ago )

Agreed.

Flewid6381753d ago (Edited 1753d ago )

Yeah that made for a good time.

Rebel_Scum1754d ago

Burnout 2 should be above 3 imo. The aftertouch takedown mechanic slowed down the gameplay too much in 3.

Flewid6381753d ago

That's the mechanic that made me enjoy Burnout 3 over the others. It wasn't until they introduced it that I considered the series any good.

Chocoburger1754d ago

I love Takedown, Revenge, and Paradise. Dominator was okay, but it clearly felt like a B-tier game.

After playing those awesome games, I went back to try out part 1 and it was rough. I didn't like the controls (whereas the others felt perfect to me), the elevator music was generic and not enjoyable to listen to.

Finally the game's difficulty was extremely high. I could beat all single player races in Takedown, Revenge, Paradise, Dominator, but could not get first place in the very first race for the first Burnout game. It demands perfection and one slight mistake is all it takes to lose. I have yet to play part 2, but I'm hoping it's more like part 3 than part 1.

ChasterMies1754d ago

Burnout Takedown is my favorite racing game of all time. My wife was addicted to crash mode.

Xenial1753d ago

As soon as I saw Burnout 3: Takedown at #1, I knew the list was legit. lol