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Microsoft Xbox throws down gauntlet with "Natal" controller

The Seattle Times writes: "Microsoft revealed a motion-sensing gadget for the Xbox 360 that it said will change the future of entertainment -- and not just play catch-up with Nintendo's Wii.

If it works as promised, the device could dramatically raise the ante in the competition between the Xbox, Wii and PlayStation and usher in a new era of immersive entertainment.

Prices and timing weren't available, but it won't be available until 2010 at the earliest and will probably cost around $200."

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seattletimes.nwsource.com
Monchichi0256221d ago

This device will be nowhere close to $200 at launch! Will be MUCH cheaper.

Think about it...if every 360 unit will come with it then it must retail around $75 or so to make sense. Because there is NO WAY MS would leave the $200 pricepoint now. Next year it will still be an arcade unit @ 200 but now with the camera included.

What this means though, is that there will be no more pricedrops for over a year and a half! Only add ons.

gamesmaster6221d ago (Edited 6221d ago )

i think natal looks really cool, and has real potential to be more fun than the wii's motion controls.

edit: although i was freaked out by the interactive 9 yr old boy thing, i just had a vision of dirty old men queuing up en mass for a copy of that game... *shudders*

La Chance6221d ago

200$ ?? WOW!!
Now thats alot!!
But I have to admit the technology and possibilities are amazing.

That would bring the price of a 360 premium to 430eu...quite expensive.

They'll have to be VERY convincing with this whole project!

menoyou6221d ago

Report as duplicate, this has been posted on here many times already.

qface646221d ago

what are you talking about?
natal isn't going to come bundled in the 360 its a seperate add on just like the 360 vision they have now

CrazzyMan6221d ago (Edited 6221d ago )

unless M$ will bundle this Natal Project(100-200$) for Free to EVERY x360.
This is like 3-6 bln. $ of loss.

The best case scenario for x360, like 300-400k people will buy that Natal Project accessory(for 200$?), and will be buying live! arcade games,
because making FULL retail games for 300-400k is VERY unprofitable.

Any product, which is not a mandority accessory(like wireless headset for example) will have very low chance for success(to be popular).

So far, Project Natal is a NICE motion technology DEMOnstrantion, BUT nothing more.

Monchichi0256221d ago

Obviously you didn't watch the presentation. They clearly said it would come included with EVERY 360 sold. Know what your talking about before commenting.

qface646221d ago

i suggest you take your own advice and watch the conference again

HE SAID natel will work with every xbox 360 sold
he even went on as to say it will work with every 360 available from now on as well as the ones out now

phosphor1126221d ago

is horrible for anyone not into casual gaming. It cannot be used to utilize complex actions, it can't. Fact. Also, what about those who want to play games but are physically disabled? An amputee? Hey, let me play ricochet in my wheelchair, oh wait..they just recognize my ass as sitting down. Fun. It has many flaws in it.

And just so you know, I'm not saying the technology is bad. On the contrary, the recognition and almost instantaneous motion recognition is awesome. I just don't see it catching on, and if it does, it can potentially make hardcore games worse. Developers will dedicate larger teams to games that require lots of motion programming and such, while the next big game is being undermined by the top dogs of their respective company.

+ Show (8) more repliesLast reply 6221d ago
Cyb3r6221d ago

It might make the 360 even more popular but isnt $200 a bit much? I mean the Pro version of the 360 dosent even cost as much as this accessorie

GiantEnemyCrab6221d ago

That costs as much as the whole arcade console.

I wouldn't put any weight into that price he is throwing out there.

ThanatosDMC6221d ago

A bit of waiting always brings down the price. Also, if it does come out and you want it. Visiting your neighboring Fry's Electronics is usually a good thing since they bring the price down of their newest gaming accessory.

Dualshock 3 controllers are $42.99 at Fry's compared to anywhere else. The sale price seems to be indefinite since it's all ready been a month and the weekly sale tag is not on it.

That also goes for the controllers of other consoles and their cameras and headsets.

Check Target for software game prices. They never announce it when they drop the price of good games.

Yeah, i buy too much electronics...

Cyrus3656221d ago

It'd be sucidial to price it anything close to 200 dollars.

At most 100-125 bucks.

Sonyslave36221d ago

i could sworn the creator of the zcam that was the name of the device before MS bought it was suppose to launch around $99.

MoonlightProwler6221d ago

If they bundled it with a game.

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer55d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde53d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy53d ago

And then MK1 killed it again.

DivineHand12553d ago (Edited 53d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net