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Britxbox.co.uk's Covered #11: E3 2009

BXB's Richard Worrall writes: "The 15th Electronic Entertainment Expo is here! It's time to celebrate, not only because the games industry is about to offer up its hardware and software secrets for the coming year, but because this time, they're doing it in style. After two years of a restructured and downsized event, this year's E3 will be closer to the spectacle of old.

"BXB will be filling you in on the show's announcements as they happen, and you can share your excitement (or otherwise) in the forums as always. But aside from the things we're going to see and hear, it is timely to reflect on how the event changed, how it came full circle, and just why we love E3 so much."

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www2.britxbox.co.uk
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15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer43d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde41d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy42d ago

And then MK1 killed it again.

DivineHand12541d ago (Edited 41d ago )

15 years went by so fast. I remember playing through the story mode at launch.

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Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

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Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net