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20°

Teamxbox: E3 2009 Crystal Ball

The TeamXbox staff may not wield Kreskin levels of predictive power, but we're all wired in-enough so that the heartbeat of the gaming industry resonates loud and clear in our day-to-day. Years worth of coverage at the Electronic Entertainment Expo (or E3, as it's commonly known) has also made TXB quite wise when it comes to figuring out what big PR announcements have managed to stay leak-proof leading up to the big show.

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editorials.teamxbox.com
FragMnTagM6194d ago

Sorry anyone who reads the story, I submitted the link for the third page of the article instead of the first. It is still a good read nonetheless. Teamxbox was one of the first sites to have any credible info on the new Zune. They know quite a bit about what goes on behind the scenes seeing as how they are an partner of XBOX.com

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer27d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde25d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy25d ago

And then MK1 killed it again.

DivineHand12525d ago (Edited 25d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net