
In the second part in the three part interview series with Jagex CEO Mark Gerhard at MMOHub, Gerhard talks about Jagex's flagship title, RuneScape.
He goes over Jagex's new position speaking out against people calling RuneScape a game for kids, a mystery game update possibly coming by the end of 2009 "that could be an entire game on its own," and his goal to turn RuneScape back into a game made for free players, not one that focuses on its paying membership.

A UK court has ruled that the unauthorized stealing of in-game currency can be legally classified as criminal theft.
IGN is a fraudulent clik bait farm pretending to be a news organization.
"that the unauthorized stealing of"
...You know as opposed to the "authorized steal of" personal data sites like IGN take part in.
But yes it is both IGNorant and morally questionable to imply that there is such a thing as authorized stealing.
Digital currency should be considered as legitimate as actual money. You buy it with real money, and has an equal exchange. So I fully agree with this and anything else that favours the consumer when it comes to digital currency in games.

Jon Bellamy lays out his vision for the long-running British studio, as well as discussing the success of the newly launched Dragonwilds and this year's Pride controversy

Jagex has just dropped the woodcutting and fletching update in RuneScape, providing you with a level cap boost to 110.
I've never been a runescape fan myself, but it's impressive what they have done with it...
Have to say I agree. While I may not enjoy Runescape myself, I approve of getting younger gamers into playing MMORPGs.
RuneScape has perpetually been the game I make fun of people for playing, even though I know if I actually tried it and gave it a fair chance, I'd probably love it.
Runescape is addictive, and it's really improved over the past few years.
Never a runescape guy. Still cool.