30°

Quantum computers may not be the answer

Top boffins who have been looking under the bonnet of Quantum computers are starting to think that they may not be the future of computing. David Gross at the Institute for Mathematical Physics in Braunschweig, Germany, states that most quantum states are too entangled to be of any use as a computer.

pixelsword6121d ago (Edited 6121d ago )

much like parallelism, except you would re-direct the randomness as, let's say, the "innate math" to create particle effects or smoke or small bumps on rendered skin without using any "conscious" processing power. I also thought you could possibly even store the random events for usage at a later date.

Well, I guess I need to read a little more about it.

Kakkoii6121d ago (Edited 6121d ago )

Yeah, I had much hope for quantum processing as the next step once we reach the physical limit of matter for making our current chips.
Which is quite soon btw:
http://en.wikipedia.org/wik...

If these boffins are correct, then that really sucks :(.

LightofDarkness6121d ago

Actually, research into graphene transistors may extend the lifetime of current CPU designs by quite a bit: http://physicsworld.com/cws...

IBM researchers reckon they could construct a gate of length 50nm that comfortably operates over 1thz.

Kakkoii6121d ago (Edited 6121d ago )

I said the physical limit of matter. Graphene falls under the catagory of "matter" lol. I know all to well about graphene and carbon nanotubes. Around the 11nm stage is working on that scale. Graphene is merely proposed because current CMOS tech and materials can't really hold up very well at 16nm and below.

I'm talking about once we have chips made of graphene, carbon nanotubes and custom molecular structures. You can't really go any smaller than molecules/atoms, lol. (Atleast not with our current understanding of physics. But there's already been a molecular logic gate .
http://en.wikipedia.org/wik...

For those without knowledge of what a molecule really is:
http://en.wikipedia.org/wik...

And a nice read for you:
http://en.wikipedia.org/wik...

Along with related subjects on the page.

30°

Keebmon’s “keyboard PC” promises RTX eGPU gaming - backers want proof

Darryl Linington from Notebookheck writes: "Keebmon is a crowdfunded foldable workstation concept that combines a Ryzen AI 9 HX 370 PC, a 13-inch ultrawide touchscreen, and a low-profile mechanical keyboard in a single aluminum device."

Read Full Story >>
notebookcheck.net
60°

Sony has patented a touchscreen controller that lets players choose where to put the buttons

Standard controllers aren’t comfortable for everyone…

Read Full Story >>
videogameschronicle.com
Flawlessmic24d ago

As an accessibility option for those that need it im all for it. As the standard control for ps6 helllll noo, touch controller would be the absolute worst.

Eonjay23d ago

Reading the patent itself this does seem to be intended with accessibility in mind as it attempts to solve comfort issues that some users have with overall size and placement. Im completely fine with the current layout but its nice to know this option is there. It is intended to allow customers the ability to resize the controller to there liking even those the company may not manufacture that size. So, its cool to see they are thinking like this even though this product may not be for me. I would still love to see it release and see the potential use cases.

Goodguy0123d ago

Digital will always be worse than physical buttons for 99% of gaming lol.

DivineHand12523d ago

This is interesting not only for accessibility reasons, but as a way to give players more control over their in game characters for core gamers.

I remember seeing the Tactus pop up buttons at CES 13 years ago and I was excited for the technology but I am not aware of any devices that used it.

The way gaming controllers are presented today is great, but I will always advocate for innovation in giving players more control and increased immersion.

MetalNCarnet23d ago

Terrible idea. For most games, you need to feel the physical buttons because you're not looking at the controller. I hope they aren't serious.

fr0sty23d ago

Unless they've worked out a way for tactile feedback so you can feel them. Perhaps little air bladders that could inflate when a button is placed in that position, placed under a flexible screen? Maybe it wouldn't be the best controller for all of us, but I know people who have medical conditions that make holding traditional controllers very uncomfortable with their default button layouts, this could help them.

Duke1923d ago (Edited 23d ago )

More accessibility options is never a bad thing, but man I hate that all electronics seem to be pushing touchscreen controls on everything.

They are just garbage

badz14923d ago

We are at the point in time when touch screen controls are cheaper to make than physical buttons. Just look at modern cars. More and more system controls are moved to the central screen now that all new cars come with screens. It's downright ironic too, considering just not that many years ago, people were warn to not use their phone while driving. Now all controls are moved to the central screen that you can't help but looking at screens while driving.

fr0sty23d ago

EXCEPT trying to connect your phone, lol. They make you stop to do that. But the big screen that is every bit as distracting as a phone, it's cool.

40°
8.5

G'AIM'E Review - Lightgun Fun on the Flatscreen - MP1st

GAIME review - The G'AIM'E console is shipping now! MP1st spent some time with it & have our review ready. Is lightgun gaming back for modern displays?