
From the preview: "We now see how Heavy Rain deals with action scenes. It's easy to dismiss these scenes as "Quick-Time Events" (QTEs) as directions appear on screen, telling you which button to press. Since their inception in SEGA'S Shenmue, the QTE has found its way into far too many titles.
The result is a type of interface that many gamers dismiss as the bane of action games, diluting control to the player down to a single button press that is splashed across the screen. The difference here is that every care seems to have been made to integrate Heavy Rain's QTEs into the experience.
Rather than the button dominating the front of the screen, the directions are integrated into the action in real time 3D. They shake and swing as a scuffle between Jack and Jayden takes place. With the actions required by the player holding the control mimicking what is actually happening on screen, rather than "press X to dodge", there's a frantic quality to the action, both on-screen and off. A liberal sprinkling of SIXAXIS motion control only enhances this."

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"Many video games catch not only great commercial attention but remarkable critical attention as well. We have seen games like Heavy Rain, The Last of Us Part II, and even entries in the Metal Gear series described as fantastic interactive experiences, even heralded in the same way as Hollywood's greatest films.
I would suggest that not only is this an unfair comparison but also a harmful one. Video games, by their very nature, are an intricately different medium and should be weighed against one another rather than another form of media," Phillip writes for GF365.
I think Hollywood films will becoming increasingly more like video games in the future, especially as the world embraces the "new normal" from the pandemic. It makes sense, as games like Spider-Man: Miles Morales showcase just how realistically we're reaching in graphical capabilities, as well as showcase extreme action sequences in spectacular ways. And as time goes by, it'll get easier and cheaper to produce such "art", as well as create new star "actors" that never age, never die, never complain, never gets involved in scandals, etc. Technology is amazing and we're only just getting a taste of what it'll eventually be.
No. For the money spent, a quality game provides far more entertainment value than a quality movie. Especially when looking at what is going on in the world, and how a studio can attempt to pilfer from consumers by charging 30 dollars for Mulan via streaming. Ridiculous. There is no comparison....games all day.