
History shows that the games based on movies generally have never been quite a successful experiment and same goes vice versa. There may be plenty of reasons for that but the fact of the matter is that somehow developers have never been able to find a certain balance between how much the game will have the movie's characters and story's influence and how much is it going to be original. And that's the pressure the developers face when developing a game based on a movie and it doesn't get bigger than when you are making a game based on the most influential piece of crime fiction in the history. EA takes a second outing with Godfather franchise on the next gen consoles and although promises a lot in the start with all the strategy elements put in but ultimately falls shorts on every front.

On the eve of Mafia III, it's a good time to recall this diamond in the rough. Yes, seriously. It was great.

Kotaku: "When an industry is made-up of almost equal parts society-changing brilliance and playboy man-child syndrome, it's bound to generate some exceptionally stupid ideas."
That's not racism in the Netherlands. As a matter of fact, the black and white thing is a product of good old American stupidity, save for a few parts of Africa....
The LBP thing wasn't funny. It was actually pretty stupid. You know what? Most of this list was not funny.
How about that time EA staged a boycott of Dante's Inferno and got caught?
Or that whole Wii Music thing a few E3s ago.
Or, you know...something that's actually funny?
Anyway...the whole thing was 3 Sony screw ups and 2 EA. I'd hardly call that the video game industry...
Another well written and smart article trying anything to get some hit. I can think of many other thing that are actually funny like the Riiiiiiiidge racer one or even the Ms e3 puncho and their presentation of skittle ( shudder ) .
wow, who knew events like that happened O_O that event with the bloody dead goat was the craziest of em all.

The Godfather II is a film classic, but does the game of the same name live up to its namesake? The Godfather II, published by EA in 2009 is an open world third person crime action shooter with a mix of strategy elements.