
Fallout 3 was initially under development by Black Isle Studios, owned by Interplay Entertainment, under the title Van Buren. Interplay Entertainment went bankrupt and closed Black Isle Studios before completion; the license to develop Fallout 3 was sold to Bethesda in 2004. Five years and Millions of dollars later Bethesda is sitting pretty with the Fallout license and doing everything in its power to screw over Interplay and prevent them from ever getting their hands on it again.

FuRuy has opened a Twitter account called “Project Alice” teasing a new game announcement on April 25 at 20:30 JST.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.
Those requirements look perfectly fine
No single player or offline mode in any way.- Its an MMO so thats not a problem
Must be for PC or Mac only, no ports to console whatesoever.- This could be so Interplay couldn't argue for more time because of the number of places the game would be going to.
Minimum of 10,000 monthly subscribers.- This is super super low, if they couldn't do this then the MMO would die anyways
Furthermore, Interplay must enter "full-scale" development of the MMO with a minimum of $30 million in funding by two years from the signing of the agreement, or it immediately forfeits its rights to the license- If you couldn't get something together in 2 years, then give it to someone who can
Interplay may not sublicense any part of MMO development without Bethesda's approval.- They want to maintain control of whats being developer
The MMO "must meet or exceed such quality standards as may be set by Bethesda from time to time" in order for Interplay to remain in good standing, and Bethesda has the right to inspect Interplay's offices and development progress at any time during normal business hours provided two days' notice is given.- Another good one, they don't want Interplay coming out with a bad MMO, and tarish the brand name
The company must launch the game in North America and Europe within four years of that development commencement date, with the potential for a one-year extension if development is progressing adequately, giving the game a final release date limit of April 9, 2014- Again perfectly resonable
The requirements placed on Interplay are totally reasonable, as Odion said above. Also, the article calls Bethesda (or their parent company) out for their sleazy license acquisition techniques. Guess buying the license for just short of $6 million was sleazy of them?
1.) They took the money.
2.) They signed the agreement, as it was.
Interplay needs to STFU, and get back to work.
the animations in the game are horrible, im selling it on ebay if anyone wants to buy it.
i beat it completeing most of the side quests and it left me unsatisfied, like a virgin who doesent no how to not use teeth when going down on you.
I'm glad Bethesda has the Fallout licence. The other two games are utter crap in my opinion compared to Fallout 3. Hey once you sell something it ain't yours no more so stop complain like a baby and move on with your life.