
"Nowadays, cheating has expanded from innocent in-game favourites like God Mode and no-clip into online scourges like aimbots, gold farming and macros; quite a step up from the U, U, D, D, L, R, L, R, B, A START we grew up on.
My question, though, is why in-game cheats have almost completely died out?
I mean, when was the last time you skipped a level in a current title, or unlocked stuff you probably shouldn't without doing it properly first?

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

In an interview, SEGA Sound Team lead composer Tomoya Ohtani revealed that Sonic’s global music success didn’t come from chasing trends overseas.
I think this is how Japanese devs need to think. Catering to the west is a terrible idea. I personally, seek out Japanese developed games because they bring a unique experience to gaming. They just stand out more that way.
The sonic music is iconic the mega drive games were some of the best on the system but i wouldn't say they were free of western influence especially since 3 was composed in part by Michael Jackson
But honestly most of the crush 40 soundtrack music lives in my head rent free
Uhhh that's a strange thing for him to say. Even in the interview he admits to listening to a lot of western music.

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.
i miss in game cheats, they added a lot more fun to the game
Games are a piece of cake nowadays, compared to many classics from PRE 32 bit era... I guess that makes the need of cheats decrease big time.