
Destructoid writes: "There are plenty of things I don't like about Klonoa. For one, the game's difficulty has no middle ground. It's either extremely easy (most of the bosses and almost all the regular levels can be beaten on the first or second try) or extremely hard (all the bonus time attack levels are nearly impossible). There's also the game's short length, limited variety in enemy encounters (there are only about ten different types of regular enemies and seven different bosses), and occasional bouts of repetitiveness. All the same, the game is definitely worth playing for any fan of the genre. While I can see why Ashley recommends that you rent the game, I'm still glad that I own it. Those time attack challenges may be a pain in the butt, but they're fun enough that I know I'll spend a few minutes a month for the next few years trying to beat them all, and the main game has more than enough going for it to warrant the occasional casual play-through".

Bandai Namco's Klonoa series is finally returning with a pair of remasters, but what exactly is it, and why are fans crying tears of joy over it?
Lunatea’s Veil was/is Mind Candy.
Phantomile is also amazing, but Viel was on a while new level with the visuals and sound. I hope the remaster helps them both shine like the gems they are (better be proper remasters!). Can't wait to see these again. More gamers need to have the Klonoa Experience. It's that on-another-level, ultra-rare Namco arcady-platform magic that shines so hard with these.
Aye-Chaloopa-loopa!!! Or what ever he says.
Klonoa was good but Klonoa 2 was a masterpiece that wasn't known. I found out about it from a demo disc. Think it was the one with Dynasty Warriors 2 or3, Final Fantasy X, Crash Wrath of Cortex, SSX tricky etc. Then finally found a copy years later at a 2nd hand store and it always froze of the first surf stage lol. So sad. I did get to play more like in 2010 but never got to finish it
Both games are great, Klonoa 2 is absolutey brilliant as a whole, but looses some steam towards the end of the game.
Either way would love to play these on modern platforms.

Xfire writes: "Multiple Klonoa trademarks suggest that Bandai is bringing back the underrated series for modern platforms."

GotGame's Bring it Back is here for another feature, giving a retrospective on Bandai Namco's classic platformer series, Klonoa.
man, this guy is wuss, this game is awesome!
"there are only about ten different types of regular enemies and seven different bosses"
hummm let's see how much Enemy types there are in a Mario game... oh look, about the same nunber ¬¬
Epic Fail...