
NZGamer writes: "If you have even a passing interest in Lode Runner, this is well worth the 1200 points. If you love the game of old you'll likely already have it. If you're not in those camps, it's still worth checking out for sure. Some of the gameplay can seem a little restrictive compared to modern titles (much as Bionic Commando Rearmed did) but once you get into the swing of it (not as literally as Bionic Commando...), the rule set of the game becomes habit and you'll enjoy flexing your mental muscle as you navigate each level".

Before Super Mario Maker, there was this 1983 personal computer classic.
I remember playing this on the VIC-20. Fun game but I never did finish it though.
A great game. There was a cool remake by Sierra in 1994 for Windows and Macs (also released on PS1 and Saturn) which had nicely detailed animation and environmental sounds. I remember being sucked into that one for hours as a kid, creating fiendish levels my friends didn't want to play.

NLife:
"Broderbund's Lode Runner is a challenging puzzler that, unfortunately, hasn't aged particularly gracefully. Originally released in 1983 on computers like the Apple II and the Commodore 64, Lode Runner feels dated, even for an NES game. It's easy to see the reason Lode Runner was released on so many different platforms over the years — there's a wealth of gameplay with clever level design and a level editor — but there's nothing here that offers anything that today's gamers haven't seen before. Games like Spelunky have expanded greatly on Lode Runner's gameplay; as such, this is only recommended for gamers who want to take a trip back in time to see what we've learned from the classics."

Douglas E. Smith, creator of Lode Runner, has regrettably passed away.