
G4TV writes:
E3 is coming up fast, and this year they're bringing back the booth babe, much to our tremendous joy. G4 is also getting into the act, casting a truly bodacious babe to beautify our broadcast bungalow.
So, we've rounded up some very, very sexy young females, and, since we know you'll love helping us choose, we're allowing you to vote for your favorite hotties.
Go to our E3 2009 Booth Babe Contenders photo gallery, and check out the wondrous women posted there. Rate their pictures, and help us make what is likely the year's toughest decision!

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
so what's this article about i uh was looking at something else xD
The first one wins by a mile. Dayum, girl.
I'm ready,I'm ready
Ummm yea.
FTW!!!!