830°

Sony's E3 Game List

Here's a list of games that are confirmed for E3. There will be more, but they will be surprises.

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thebitbag.com
dericb116195d ago

Pretty good list. But we all want to know the surprise games the most. I doubt a FF VII Remake will be announced but have to ask for one :)

MURKERR6195d ago (Edited 6195d ago )

that would be a real major coup and bragging rights for HOME

Lifendz6195d ago

we should be able to walk around a virtual E3 in Home. Or at least a Sony gamer's lounge with E3 games available. How cool would that be? For the day you could play all the games that the press were able to play in the Sony booth. THAT is the type of stuff that takes Home out of the joke category, at least IMO, and makes it legit.

Godmars2906195d ago

There'll probably will be a virtual representation of Sony's booth. Complete with trailers viewable on displays.

Better yet would be a live streaming of Sony's press event.

I_am_rushin6195d ago

I doubt we will see inFAMOUS since it will be out before E3.

Ldubbz6195d ago

....but that would make Home....useful. I keed, I keed...but that is a good idea, especially if they showed everything, not just Sony stuff.

Believe it or not, when the 360 had a few E3 clips up on LIVE, they (quickly, since it was only a minute or two) showed the Sony booth.

Clap Your Hands6195d ago

I don't think that people should expect anything from Team Ico at E3 this year.

Both Ico and SotC was first shown at Tokyo Game Show a few month after E3. And taking the fact that Sony has such a strong lineup of heavy hitters this E3, i think they will save Team Ico's game for TGS instead.

Showing God Of War 3, Heavy Rain, MAG, Ratchet And Clank: Future A Crack In Time, Uncharted 2: Among Thieves + maybe GT5 AND then also showing the new Team Ico game, would be overkill.

During E3 Sony will probably tease that they will announce it at TGS, but not much more then that - I think.

+ Show (3) more repliesLast reply 6195d ago
beavis4play6195d ago (Edited 6195d ago )

i don't. and don't you think we KNOW there will be more?
this was a really meaningless "article".

MURKERR6195d ago (Edited 6195d ago )

at from sony at e3 we ALL know that,just chill man

Jac5al6195d ago (Edited 6195d ago )

I thought it was a list xD.

BYE6195d ago

I wanna see the ICO game and Gran Turismo 5.

lh_swe6195d ago

Western release baby, oh yeah!

xhi46195d ago

GT 5! Wow, i need to get me some more money!!

BYE6195d ago

@lh_swe
Totally!

@xhi4
Lol, I know about that, it just recently came back into my mind :)

monkey6026195d ago

I'd like to see something about Afrika getting an EU/US release. I've been itching to play that for some time now

BYE6195d ago

There's a Korean version of Africa which is in english, you can get it here for 30$:

http://www.play-asia.com/pa...

+ Show (2) more repliesLast reply 6195d ago
KKanjiAnkh6195d ago

Well did you guys check the Katamari Forever Trailer, if not GO!

interrergator6195d ago

how bout demons souls for the us and yazuka 3 that should be surprises

ThanatosDMC6195d ago

Yeah, i want Demon's Souls too... just check up on Pennywise he's been playing that like his crack on PSN.

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer4d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde2d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy3d ago

And then MK1 killed it again.

DivineHand1252d ago (Edited 2d ago )

15 years went by so fast. I remember playing through the story mode at launch.

90°

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.

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eurogamer.net
Relientk774d ago

Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.

Cacabunga4d ago

It should be free highway for him now.. but Sony are too stupid to see this, especially that moron Hulst

S2Killinit3d ago (Edited 3d ago )

Wtf why all that anger. PlayStation is dominating on every level. Besides I think there is a little more to hiring a CEO than just who is available. Its not like its a athlete your team wants to buy.

neutralgamer19923d ago

S2Killinit

live service failures, chasing trends, closing studios. yes dominating

Cacabunga3d ago

Sony is Dominating because competition is not existing. Compared to previous gens this is the poorest in terms of software offerings.

Last gen we got Uncharted 4 Lost Legacy and TLOU2 from ND alone.

This is so far a remasters gen, with no competition to lift up the quality

1nsomniac3d ago (Edited 3d ago )

..."PlayStation is dominating on every level"....

...Really???

PlayStation are soon heading into a new generation in the not to distant future. They currently have the worst customer satisfaction they've ever sustained as a company. The company is heading for a huge crash while at the same time they'll need to be planning how they are going to try and win back that favour and the build up to their new releases.

Yes financially they're winning but they're going to have to ride out this complete public corporate disaster. No one has faith in the company or the product anymore. They've damaged their public image so much this generation. Greed can kill anyone.

medman3d ago

Hulst is a disaster......

+ Show (2) more repliesLast reply 3d ago
blacktiger3d ago

He would've done the same thing and fire Jim Ryan and Shuhei would be the villain. Why?
Because Elite creates the narrative and distraction for gamers, users and citizens.

Outside_ofthe_Box4d ago

More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.

robtion3d ago

Yep. Yoshida was responsible for bringing one of the best games of this generation to playstation (Stellar Blade). He is an actual gamer and is in touch with what gamers want (creative, fun games, not GaaS and agenda pushing). He also seems like a genuinely nice guy if you watch some interviews. Of course they got rid of him.

darthv724d ago

Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.

Agent753d ago

Microflop. After Windows XP and Xbox 360, it all went floppy.

S2Killinit3d ago

Floppy 😆
No pun intended

badz1494d ago

Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back

Lightning774d ago

All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

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50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
3d ago
phongtro123_com3d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde3d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.