
Dissidia was received extremely well in Japan, with it scoring well with critics and also posting very high sales figures. A few months ago Final Fantasy Union commented that Tetsuya Nomura said Dissidia II would happen if fans wanted it and at the time there was a lot of mystery shrouded around the comment as it was found in the Dissidia Ultimania guide.

Nevada Dru takes a look at Dissidia Final Fantasy NT and why it is a classic case of less is more.

Hardcore Gamer: The fighting franchise starring the heroes and villains of Final Fantasy is back in action. Dissidia Final Fantasy NT is the third main entry in the franchise and the first to be released on a home console. Dissidia Final Fantasy and its follow-up, 012, were both released on the PSP in 2008 and 2012 respectively. It’s been a long time since the series was last seen and game design has changed drastically since then.
Given that, what’s the difference? How have the Dissidia games changed since the franchise’s inception on the PSP to the recent release on PS4. Here are the major changes between Dissidia Final Fantasy and Dissidia Final Fantasy NT.

How do the two new Dissidia games stack up to the previous ones?
Although it doesn’t have Dissidia in its title, the Theatrhythm games are part of the franchise since they are spinoffs and feature Cosmos and Chaos
So there’s more than 4 games in the Dissidia franchise
Interesting still want the first before thinking about sequels ^^ but its nice to see it could have its own niche.
I hope FF fanboys pirate the hell out of this game (FF13 too on the 360).
As of today.
I'm sold if you would sell it to me dagnabit.
You slap the name Final Fantasy on it in the west and it will sell so there will be a sequal for Dissidia