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20°

GT300 to feature 512-bit interface - nVidia set to continue with complicated controllers?

BSN: "The rumor mill about the upcoming nVidia GT300 GPU is set to continue. It looks like our sources aren't satisfied with leaked information. As every rumor out there, even if it originates from us, take rumors with a hefty grain of salt.

According to Hardware-Infos, nVidia decided to stick with 512-bit memory controller for the GT300 architecture. If that unconfirmed information is true, this would mean that nVidia has a playing field of eight 32-bit memory controllers connecting to multiple 32-core clusters for a total of 512-cores [or Quincent-Duodec Core, if we would continue from Dual-, Quad-, Sexa-, Octa-… cores ;-].

512-bit GPU connected to 1-2 GB of GDDR5 memory at 1000 MHz QDR [Quad Data Rate]- we are looking at memory bandwidth of 256GB/s per single GPU, more than dual-GT200b GPU in the form of GeForce GTX295 [896-bit x 1GHz DDR = 224 GB/s]. That would be a conservative estimate, but given the development of GDDR5 memory, if the GT300 chip ends up connected to GDDR5 memory at 1050 or 1150 [alleged 5870/5870X2 clocks] - we are looking at memory bandwidth anywhere between 268.8-294.4 GB/s.

If overclocking-friendly vendors such as EVGA, BFG, Gainward or XFX overclock the cards to let's say 1180 ot 1200 MHz QDR [4.7-4.8 GigaTransfers/second, GT/s or "GHz"], first DirectX 11 GPUs will exceed 300GB/s of bandwidth per single GPU!

512-bit GPU with 512 cores… if these numbers are true, we're looking at one beast of a GPU."

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brightsideofnews.com
Kakkoii6254d ago

Awesome. Can't wait to see these next generation GPU's from Nvidia and ATI.

30°

Top Racers Need Top Gear – Introducing the Forza Horizon 6 Limited Edition Controller and Headset

Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

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news.xbox.com
Killer2020UK60d ago

Oh my, that is one gaudy design

40°

EasySMX D05 review

You can get Hall effect controllers slightly cheaper, but you'd struggle to find as feature-rich a package without some heavy, heavy sales.

70°

"It's Just So Lame" - RTGI Modder Thinks DLSS 5 Is Impressive But Shares AI Slop Sentiment

Pascal Gilcher calls DLSS 5 impressive but shares the "AI slop" sentiment, explaining the likely tech behind it and why he dislikes it.

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wccftech.com
CrimsonWing6986d ago

I fail to see how this is AI shhhhlllloooop. Looking at the different games they showed, this has made many of them look far better.

isarai_lee86d ago (Edited 86d ago )

It's AI slop because it ignores the artists intent and changes the details ESPECIALLY when it comes to character faces. The scariest part of it is introducing it as the next stage of DLSS, a feature where the current iteration already has controversy surrounding it and for quite a lot of games cannot be fully disabled. So reasonably the precident is already set for what path this could take, and it's not good

blacktiger86d ago

In case you didn't watch the video then let me point just one part. It overrides the lighting. Then the question of what is the point of ray tracing cost and so on. Many of the lighting deletes shadow, including shadow on the face like eyes even chin.

Chard86d ago

Why stop at art when it comes to human input - why not just have AI play the game for us, remove human input altogether

theshizer86d ago

If you don’t like it, just don’t enable it. Personally I think it looks great from the videos I have seen.

isarai_lee86d ago

And what about when you can't? Cause there's plenty of games where you cannot fully disable dlss already, i mean we're well into an era where it's a major crutch for developers to cover up their cut corners, why would this be any different?

blacktiger86d ago

You are playing with people's money and allow Nvidia to scam you.

In case you didn't watch the video then let me point just one part. It overrides the lighting. Then the question of what is the point of ray tracing cost. This is all lie to raise the cost of the graphic card.

Andrew33686d ago

Making characters look more realistic not ok because we want the developer to decide on how the game was intended to look. - Internet

Change entire game through mods thus changing how the developers intended the game to be is ok. - Internet

isarai_lee86d ago

Something consumers can do to a product after they have purchased it, entirely optional and can always be undone with a fresh install

VS

The leading gaming hardware manufacturer making this the next iteration of the main AA/Upscaling technique that is heavily relied upod by modern devs and is not optional in most games.

Not at all the same but nice try

jwillj2k486d ago

At the moment you need 2 5090’s just to get an image on the screen so this is all vaporware until proven otherwise.

Andrew33686d ago

The good news is you can just not use it as well.

Christopher86d ago

It's all about choice in the end. But, I would say that calling it 'more realistic' is quite a stretch. It looks like AI art, and that's rarely realistic.

Urrakia3486d ago

All the comments I see are reminding me of how we got to the current state of gaming when microtransactions were first introduced: "It's completely optional guys, we promise! If you don't like it just don't buy it!"

I think we all know how that ended up.

Popsicle86d ago (Edited 86d ago )

I had the same exact thought the first time this was brought up in a separate article about a week ago. Took me straight back to the conversations surrounding “horse armor.” Just don’t buy it they said. Years later, many IPs I previously enjoyed are so infected with monetization schemes that I don’t even consider purchasing them anymore.

DLSS 5 and the like are the same thing wrapped in a different package. History rhymes but many of us never learn from it.

blacktiger86d ago

Biggest Scam. Overrides lighting and shadow. So why keep Ray tracing? It's all a scam to raise graphic card. We now see Nvidia with Microsoft downturn anything against them. Sony is next!